4Netplayers BOGURUST
Offline 213.202.205.2:21400 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 246 / 275
- Rustoria.co - EU East Long 175 / 200
- Rusty Moose |EU Main| 32 / 250
- Rustoria.co - EU Main 17 / 250
- Rustafied.com - EU Friday 41 / 100
- Rustoria.co - EU East Medium 53 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of 4Netplayers BOGURUST against other Rust servers?
In the top 69% of all ranked servers sits 4Netplayers BOGURUST, at #15,432 on hours played over seven days.
What is the current population on 4Netplayers BOGURUST?
At the moment 4Netplayers BOGURUST is offline, having last been seen 7 days 9 hours ago. The seven-day average for this server is 0 players.
Map and rules
Which map is active on 4Netplayers BOGURUST?
The game generates the procedural map on 4Netplayers BOGURUST at size 4,000 with seed 1234567890. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on 4Netplayers BOGURUST, and what settings does it run?
You will not find a gather rate in the name of 4Netplayers BOGURUST. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of 4Netplayers BOGURUST?
You will find no region published by 4Netplayers BOGURUST. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 213.202.205.2:21400 is its address.
What is the uptime of 4Netplayers BOGURUST, and is it online?
4Netplayers BOGURUST is offline at the moment, with the last sighting 7 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 11 October 2026.
What Rust version is 4Netplayers BOGURUST using?
The version on 4Netplayers BOGURUST is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does 4Netplayers BOGURUST reset its map?
Its rhythm cannot yet be told: too few of 4Netplayers BOGURUST's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 17 days 11 hours have passed since this world was made.
Tags and filters
Where does 4Netplayers BOGURUST appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include 4Netplayers BOGURUST are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on 4Netplayers BOGURUST?
Read off the game's server browser, the tags for 4Netplayers BOGURUST are: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to 4Netplayers BOGURUST?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 213.202.205.2:21400.