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Network live 11,847 servers online 98,341 players aboard 535 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

4Netplayers Rust Server

Online 213.202.205.35:21200 checked 8m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 10 players now 10% full
07-day averagepeak 1
#6,025ranktop 27%
5d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 78 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 132 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 143 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 51 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average 143 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 348 / 350
Help desk

Quick answers

From the figures on this page.

Player count

How does 4Netplayers Rust Server compare with other Rust servers in the rankings?

Over the past seven days, 4Netplayers Rust Server has climbed to #6,025 for player hours, putting it in the top 27% of all ranked servers.

How many players are on 4Netplayers Rust Server right now?

At the moment 1 players are on 4Netplayers Rust Server, which has 10 slots. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 17:00 UTC, averaging 1 players.

Server rules

What is the current map on 4Netplayers Rust Server?

Generated by the game with seed 1234567890, the procedural map on 4Netplayers Rust Server is size 4,000. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for 4Netplayers Rust Server?

You will not find a gather rate in the name of 4Netplayers Rust Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In which region is 4Netplayers Rust Server based?

You will find no region published by 4Netplayers Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 213.202.205.35:21200.

How smoothly does 4Netplayers Rust Server run?

The 48-hour average for server fps stands at 30, never dipping below 26. The world held as many as 90,256 entities: buildings, deployables and the rest. The highest memory reading was 2,490 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of 4Netplayers Rust Server, and is it online?

Right now, 4Netplayers Rust Server is online. The uptime it reports puts its last restart at about 11 hours ago. 99% is the uptime for the last 4 full days, up for 95 of 96 hours. 24 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is 4Netplayers Rust Server using?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

On what schedule does 4Netplayers Rust Server reset its map?

Its rhythm cannot yet be told: too few of 4Netplayers Rust Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 5 days 2 hours.

Tags and filters

Where does 4Netplayers Rust Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take 4Netplayers Rust Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on 4Netplayers Rust Server?

gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags 4Netplayers Rust Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join 4Netplayers Rust Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 213.202.205.35:21200.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.