4Netplayers Rust Server
Online 213.202.205.35:21200 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 78 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 143 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 51 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 143 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Player count
How does 4Netplayers Rust Server compare with other Rust servers in the rankings?
Over the past seven days, 4Netplayers Rust Server has climbed to #6,025 for player hours, putting it in the top 27% of all ranked servers.
How many players are on 4Netplayers Rust Server right now?
At the moment 1 players are on 4Netplayers Rust Server, which has 10 slots. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 17:00 UTC, averaging 1 players.
Server rules
What is the current map on 4Netplayers Rust Server?
Generated by the game with seed 1234567890, the procedural map on 4Netplayers Rust Server is size 4,000. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for 4Netplayers Rust Server?
You will not find a gather rate in the name of 4Netplayers Rust Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In which region is 4Netplayers Rust Server based?
You will find no region published by 4Netplayers Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 213.202.205.35:21200.
How smoothly does 4Netplayers Rust Server run?
The 48-hour average for server fps stands at 30, never dipping below 26. The world held as many as 90,256 entities: buildings, deployables and the rest. The highest memory reading was 2,490 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of 4Netplayers Rust Server, and is it online?
Right now, 4Netplayers Rust Server is online. The uptime it reports puts its last restart at about 11 hours ago. 99% is the uptime for the last 4 full days, up for 95 of 96 hours. 24 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is 4Netplayers Rust Server using?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does 4Netplayers Rust Server reset its map?
Its rhythm cannot yet be told: too few of 4Netplayers Rust Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 5 days 2 hours.
Tags and filters
Where does 4Netplayers Rust Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take 4Netplayers Rust Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on 4Netplayers Rust Server?
gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags 4Netplayers Rust Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join 4Netplayers Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 213.202.205.35:21200.