TJs 4Netplayers Rust Server
Offline 213.202.205.4:20700 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 275 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 99 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 139 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 36 / 200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 55 / 300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 6 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of TJs 4Netplayers Rust Server against other Rust servers?
Over the past seven days, TJs 4Netplayers Rust Server has climbed to #15,960 for player hours, putting it in the top 71% of all ranked servers.
How many players are on TJs 4Netplayers Rust Server right now?
At the moment TJs 4Netplayers Rust Server is offline, having last been seen 24 days 9 hours ago.
Map and rules
On what map does TJs 4Netplayers Rust Server take place?
Generated by the game with seed 1234567890, the procedural map on TJs 4Netplayers Rust Server is size 4,000. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for TJs 4Netplayers Rust Server?
The name of TJs 4Netplayers Rust Server gives no gather rate. 8 players is the group limit, since the game's default applies. You get pve here, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What location does TJs 4Netplayers Rust Server run from?
No region is published by TJs 4Netplayers Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 213.202.205.4:20700 is its address.
What is the uptime of TJs 4Netplayers Rust Server, and is it online?
TJs 4Netplayers Rust Server is offline at the moment, with the last sighting 24 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 3 October 2026.
On what Rust version does TJs 4Netplayers Rust Server operate?
Rust network protocol 2634 and build 166652 on Linux is what TJs 4Netplayers Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does TJs 4Netplayers Rust Server wipe, and at what times?
Its rhythm cannot yet be told: too few of TJs 4Netplayers Rust Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 25 days 12 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is TJs 4Netplayers Rust Server part of?
The Rust Wipe Tracker lists that include TJs 4Netplayers Rust Server are: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on TJs 4Netplayers Rust Server?
gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags TJs 4Netplayers Rust Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join TJs 4Netplayers Rust Server?
Enter client.connect 213.202.205.4:20700 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.