My_Server
Offline 213.33.145.103:28015 checked 13d ago
No wipe seen yet, so its progress can't be tracked.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 8 Oct, 06:31 UTC 07:31 UK · 20d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 24 Sep, 22:00 UTC 23:00 UK · 33d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 13.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 379 / 350
- Rustoria.co - EU Main 19 / 250
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU East Long 198 / 225
- Rustoria.co - EU East Medium 98 / 225
- Rustafied.com - EU Friday 37 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of My_Server against other Rust servers?
A seven-day player-hours count places My_Server at #15,249: the top 70% of every ranked server.
Is My_Server busy at the moment?
The last sighting of My_Server was 13 days 15 hours ago; it is offline right now.
Server rules
Which settings and rules apply on My_Server?
The name of My_Server gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does My_Server run from?
No region is published by My_Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 213.33.145.103:28015.
What is the uptime of My_Server, and is it online?
Offline for now: My_Server was last seen 13 days 15 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 24 September 2026.
What Rust version is My_Server using?
Rust network protocol 2634 and build 166586 on Linux is what My_Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How does My_Server handle its wipe days?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 1 it had fallen below half where the crowd did not hold.
How often does My_Server wipe, and at what times?
There are too few of My_Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one.
Tags and listings
Where does My_Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take My_Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My_Server?
gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags My_Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join My_Server?
Enter client.connect 213.33.145.103:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.