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Network live 11,624 servers online 42,066 players aboard 94 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My_Server

Offline 213.33.145.103:28015 checked 13d ago

Tracking number · connect
Wipe progress

No wipe seen yet, so its progress can't be tracked.

Next wipe · ETA –too few wipes seen yet
0/ 20 players now 0% full
07-day averagepeak –
#15,249ranktop 70%
–last wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep5 Oct10 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 8 Oct, 06:31 UTC 07:31 UK · 20d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 24 Sep, 22:00 UTC 23:00 UK · 33d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    13.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average 379 / 350
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average 19 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average 27 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 198 / 225
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average 98 / 225
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 37 / 100
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of My_Server against other Rust servers?

A seven-day player-hours count places My_Server at #15,249: the top 70% of every ranked server.

Is My_Server busy at the moment?

The last sighting of My_Server was 13 days 15 hours ago; it is offline right now.

Server rules

Which settings and rules apply on My_Server?

The name of My_Server gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What location does My_Server run from?

No region is published by My_Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 213.33.145.103:28015.

What is the uptime of My_Server, and is it online?

Offline for now: My_Server was last seen 13 days 15 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 24 September 2026.

What Rust version is My_Server using?

Rust network protocol 2634 and build 166586 on Linux is what My_Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does My_Server handle its wipe days?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 1 it had fallen below half where the crowd did not hold.

How often does My_Server wipe, and at what times?

There are too few of My_Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one.

Tags and listings

Where does My_Server appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take My_Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My_Server?

gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags My_Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join My_Server?

Enter client.connect 213.33.145.103:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Slot count: 20.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.