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Network live 11,693 servers online 37,607 players aboard 91 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local Test Server

Online 213.35.168.82:28015 checked 11m ago

Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 5 players now 0% full
07-day averagepeak 2
#8,150ranktop 37%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.511.5221:0002:0008:0013:0020:0001:00Wiped Tue 27 Oct, 22:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 22:08 UTC 22:08 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Sun 18 Oct, 11:35 UTC 12:35 UK · 10d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    9.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average 169 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 108 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 16 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average 15 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 16 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average 21 / 200
Help desk

Quick answers

From the figures on this page.

Population

How does Local Test Server compare with other Rust servers in the rankings?

Over the past seven days, Local Test Server has climbed to #8,150 for player hours, putting it in the top 37% of all ranked servers.

How many players are on Local Test Server right now?

At the moment 0 players are on Local Test Server, which has 5 slots. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 23:00 UTC, averaging 2 players.

Map and rules

On what map does Local Test Server take place?

The game generates the procedural map that Local Test Server runs.

What are the rules on Local Test Server, and what settings does it run?

You will not find a gather rate in the name of Local Test Server. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.

About the server

What is the location of Local Test Server?

No region is published by Local Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 213.35.168.82:28015.

Is Local Test Server up, and how good is its uptime?

Right now, Local Test Server is online. It was up 29 of 168 hours over the last 7 full days, 17% of the time. 18 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Local Test Server operate?

On Windows, Local Test Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on Local Test Server when wipe day arrives?

The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

When does Local Test Server wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Local Test Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 28 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Local Test Server part of?

The Rust Wipe Tracker lists that include Local Test Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the server tags on Local Test Server?

The game's server browser picks up these Local Test Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to Local Test Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 213.35.168.82:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slot count: 5.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.