myserver
Offline 213.5.167.73:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 6 Oct, 14:41 UTC 15:41 UK · 21d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 551 / 625
- Rustoria.co - EU Main 33 / 250
- Rusty Moose |EU Main| 57 / 250
- Rustoria.co - EU East Long 289 / 325
- Rustoria.co - EU East Medium 112 / 200
- Rustafied.com - EU Friday 120 / 150
Quick answers
From the figures on this page.
Player activity
How does myserver compare with other Rust servers in the rankings?
In the top 71% of all ranked servers sits myserver, at #15,990 on hours played over seven days.
How many players are on myserver right now?
The last sighting of myserver was 21 days 6 hours ago; it is offline right now.
Server rules
What is the current map on myserver?
The map on myserver is procedural, produced by the game.
What settings and rules should you know for myserver?
The name of myserver gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of myserver?
You will find no region published by myserver. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 213.5.167.73:28015.
Is myserver up, and how good is its uptime?
Offline for now: myserver was last seen 21 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 6 October 2026.
On what Rust version does myserver operate?
Rust network protocol 2634 and build 166652 on Windows is what myserver runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How does myserver handle its wipe days?
At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does myserver wipe, and at what times?
Its rhythm cannot yet be told: too few of myserver's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 21 days 8 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is myserver part of?
These Rust Wipe Tracker lists take myserver: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on myserver?
Read off the game's server browser, the tags for myserver are: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join myserver?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 213.5.167.73:28015.