ServerName
Offline 213.5.195.218:28015 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 521 / 525
- Rustoria.co - EU East Long 387 / 450
- Rusty Moose |EU Main| 45 / 250
- Rustoria.co - EU Main 49 / 250
- Rustafied.com - EU Friday 52 / 100
- Rustoria.co - EU East Medium 167 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of ServerName against other Rust servers?
A seven-day player-hours count places ServerName at #13,624: the top 62% of every ranked server.
Is ServerName busy at the moment?
The last sighting of ServerName was 18 days 4 hours ago; it is offline right now.
Server rules
What is the current map on ServerName?
The map on ServerName is procedural, produced by the game.
What are the rules on ServerName, and what settings does it run?
No gather rate appears in the name of ServerName. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does ServerName run from?
There is no region published for ServerName. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 213.5.195.218:28015 is its address.
How reliable is ServerName, and is it currently online?
Offline for now: ServerName was last seen 18 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 4 October 2026.
On what Rust version does ServerName operate?
Rust network protocol 2634 and build 167398 on Windows is what ServerName runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does ServerName reset its map?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 24 days 22 hours.
Tags and listings
Where does ServerName appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ServerName: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on ServerName?
Read off the game's server browser, the tags for ServerName are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join ServerName?
Enter client.connect 213.5.195.218:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.