Test
Offline 213.59.158.156:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 88 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 91 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 76 / 700
- RustSpain.com | EU Main 23 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 16 / 1000
Quick answers
From the figures on this page.
Player activity
Where does Test place among Rust servers?
Over the past seven days, Test has climbed to #15,586 for player hours, putting it in the top 71% of all ranked servers.
How many players are on Test right now?
At the moment Test is offline, having last been seen 34 days 21 hours ago.
Server rules
What is the current map on Test?
The game generates the procedural map that Test runs.
What settings and rules should you know for Test?
The name of Test gives no gather rate. It states no limit on group size. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Test?
There is no region published for Test, and its region code is eu2. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 213.59.158.156:28015 is its address.
How reliable is Test, and is it currently online?
Offline for now: Test was last seen 34 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 24 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Test using?
Rust network protocol 2556 and build 104046 on Windows is what Test runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does Test wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Test's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 59 days 16 hours.
Server tags
Where does Test appear in Rust Wipe Tracker lists and filters?
You will find Test on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How should you read the tags on Test?
gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; v2556 (Protocol): Join only if your game runs protocol 2556; cs104046 (Build): The game build is 104046; ptrak (Networking): Standard network layer here: RakNet; $reu2 (Region code): eu2 is the region code set for this server; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Test publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 213.59.158.156:28015.