ServerName
Offline 213.80.176.79:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 588 / 675
- Rustoria.co - EU East Long 363 / 525
- Rusty Moose |EU Main| 49 / 250
- Rustoria.co - EU Main 40 / 250
- Rustafied.com - EU Friday 130 / 200
- Rustoria.co - EU East Medium 140 / 300
Quick answers
From the figures on this page.
Player count
Where does ServerName place among Rust servers?
A seven-day player-hours count places ServerName at #12,895: the top 58% of every ranked server.
How many players are on ServerName right now?
The last sighting of ServerName was 3 days 20 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1.
Rules and settings
What settings and rules should you know for ServerName?
The name of ServerName gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is ServerName based?
There is no region published for ServerName. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 213.80.176.79:28015.
How reliable is ServerName, and is it currently online?
Offline for now: ServerName was last seen 3 days 20 hours ago. It was up 1 of 72 hours over the last 3 full days, 1% of the time. The first sighting of it by Rust Wipe Tracker came on 24 October 2026.
On what Rust version does ServerName operate?
On Windows, ServerName runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does ServerName reset its map?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 9 days 18 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is ServerName part of?
The Rust Wipe Tracker lists that include ServerName are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to ServerName?
Enter client.connect 213.80.176.79:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.