Ray and Tina
Offline 216.105.171.156:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 4 Oct, 02:59 UTC 03:59 UK · 25d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 2
-
Fri 2 Oct, 00:26 UTC 01:26 UK · 27d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 0
-
Sun 27 Sep, 23:02 UTC 00:02 UK · 31d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 4.1 days
- Players before
- 0
-
Sun 20 Sep, 19:28 UTC 20:28 UK · 38d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 7.1 days
- Players before
- 0
-
Wed 16 Sep, 18:16 UTC 19:16 UK · 42d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 3
- Lasted
- 4.1 days
- Players before
- 2
-
Tue 15 Sep, 01:54 UTC 02:54 UK · 44d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 0
-
Mon 14 Sep, 00:17 UTC 01:17 UK · 45d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 385 / 425
- Rustoria.co - EU East Long 458 / 500
- Rusty Moose |EU Main| 988 / 1000
- Rustafied.com - EU Friday 56 / 100
- Rustoria.co - EU Main 979 / 1000
- Rustoria.co - US Main 28 / 250
Quick answers
From the figures on this page.
Population
How does Ray and Tina compare with other Rust servers in the rankings?
Over the past seven days, Ray and Tina has climbed to #12,796 for player hours, putting it in the top 57% of all ranked servers.
How many players are on Ray and Tina right now?
The last sighting of Ray and Tina was 24 days 16 hours ago; it is offline right now.
Map and rules
What is the current map on Ray and Tina?
The game generates the procedural map on Ray and Tina at size 2,850 with seed 115612. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on Ray and Tina, and what settings does it run?
The name of Ray and Tina gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is Ray and Tina based?
You will find no region published by Ray and Tina. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 216.105.171.156:28015.
Is Ray and Tina up, and how good is its uptime?
The current status for Ray and Tina is offline, last seen 24 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does Ray and Tina operate?
Rust network protocol 2634 and build 166494 on Windows is what Ray and Tina runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What should you expect from wipe day on Ray and Tina?
The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 75% of recent wipes. In the other cases it sank under half by day 3.
On what schedule does Ray and Tina reset its map?
No next wipe can be predicted for Ray and Tina, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 25 days 14 hours have passed since this world was made.
Tags and filters
Where does Ray and Tina appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Ray and Tina are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Ray and Tina?
The game's server browser picks up these Ray and Tina tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Ray and Tina?
Enter client.connect 216.105.171.156:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.