SickRust Dev Server
Online NA 216.158.237.106:50000 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 12h.
The force wipe · high confidenceComing wipes
- 8d 12hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 12hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 12hNext wipe expected · the force wipe
-
Mon 26 Oct, 21:29 UTC 21:29 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 26 Oct, 03:48 UTC 03:48 UK · 2d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 24 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 37 / 200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 32 / 100
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 17 / 100
- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 15 / 150
- RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! 2 / 420
Quick answers
From the figures on this page.
Player activity
What is the ranking of SickRust Dev Server against other Rust servers?
Ranked #15,419 on player hours over the last seven days, SickRust Dev Server is #1,540 in North America and in the top 69% of all ranked servers.
What is the current population on SickRust Dev Server?
At the moment 0 players are on SickRust Dev Server, which has 40 slots. Averaged over the past week: 0 players.
Rules and settings
What is the current map on SickRust Dev Server?
The game generates the procedural map on SickRust Dev Server at size 1,000 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: SickNation PVE/PVP.
What settings and rules should you know for SickRust Dev Server?
No gather rate appears in the name of SickRust Dev Server. The game's default applies: 8 players to a group at most. You get roleplay here, roleplay rules with towns and jobs. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of SickRust Dev Server?
Its NA tag puts SickRust Dev Server in North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 216.158.237.106:50000 is its address.
What is the performance like on SickRust Dev Server?
Server fps over the last 48 hours averaged 80; the lowest was 74. Buildings, deployables and all the rest of the world pushed its entity count as high as 5,314. Memory use peaked at 1,130 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of SickRust Dev Server, and is it online?
Right now, SickRust Dev Server is online. The uptime it reports puts its last restart at about 31 hours ago. Across the last 1 full day, uptime came to 100%: 24 of 24 hours. 26 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does SickRust Dev Server operate?
The version on SickRust Dev Server is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What should you expect from wipe day on SickRust Dev Server?
At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
When does SickRust Dev Server wipe? What schedule does it follow?
The only wipe SickRust Dev Server takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. You are playing a world created 32 hours. Its tags carry a monthly wipe schedule.
Server tags
Where does SickRust Dev Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include SickRust Dev Server are: Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Which person or group runs SickRust Dev Server?
A sickrust.com hostname is published by SickRust Dev Server, and by 1 other server we track, so one operator most likely runs them all.
How should you read the tags on SickRust Dev Server?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): No PvP here: the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; NA (North America): The server browser files it under North America are the tags SickRust Dev Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join SickRust Dev Server?
Enter client.connect 216.158.237.106:50000 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://sick-nation.paynow.store/ is its website.