solo testing
Offline 216.16.101.189:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 463 / 475
- Rustoria.co - EU East Long 399 / 375
- Rusty Moose |EU Main| 51 / 250
- Rustoria.co - EU Main 35 / 250
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU East Medium 152 / 200
Quick answers
From the figures on this page.
Player count
Where does solo testing place among Rust servers?
In the top 31% of all ranked servers sits solo testing, at #6,834 on hours played over seven days.
Is solo testing busy at the moment?
The last sighting of solo testing was 29 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1. Over the last 48 hours, the peak hour came at 04:00 UTC with an average of 1 players.
Rules and settings
What is the current map on solo testing?
The game generates the procedural map that solo testing runs.
What settings and rules should you know for solo testing?
No gather rate appears in the name of solo testing. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of solo testing?
There is no region published for solo testing. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 216.16.101.189:28015.
How reliable is solo testing, and is it currently online?
solo testing is offline at the moment, with the last sighting 29 hours ago. It was up 26 of 168 hours over the last 7 full days, 15% of the time. It was first seen by Rust Wipe Tracker on 17 October 2026.
What Rust version is solo testing using?
Rust network protocol 2635 and build 168909 on Windows is what solo testing runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does solo testing reset its map?
Its rhythm cannot yet be told: too few of solo testing's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 12 days 10 hours have passed since this world was made.
Tags and listings
Where does solo testing appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take solo testing: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on solo testing?
The game's server browser picks up these solo testing tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join solo testing?
Enter client.connect 216.16.101.189:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.