Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x
Online 216.173.119.204:28080 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 16 Oct, 05:15 UTC 06:15 UK · 13d agoWipe delivered
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 21:06 UTC FW 22:06 UK · 27d agoForce wipe delivered
- Peak
- 4
- Crowd
- held half
- Lasted
- 14.3 days
- Players before
- 1
-
Sun 27 Sep, 04:56 UTC 05:56 UK · 32d agoWipe delivered
- Peak
- 3
- Crowd
- held half
- Lasted
- 4.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Atlas - EU 3x | No BPs | Mondays 509 / 550
- Vital Rust - EU Mondays | 3x | No BPs 208 / 225
- HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED 110 / 120
- HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED 30 / 100
- FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 120 / 350
- AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED 18 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x against other Rust servers?
A seven-day player-hours count places Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x at #1,978: the top 9% of every ranked server.
How many players are on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x right now?
Checking now: 2 players on 100 slots at Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. The seven-day figures show an average of 2 players and a peak of 7. The busiest hour over the last 48 hours was 15:00 UTC, averaging 2 players.
Map and rules
Which map is active on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
The game generates the procedural map on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x at size 4,500 with seed 10908. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, and what settings does it run?
Gather rate on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is 3x, as its name says. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x based?
No region is published by Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 216.173.119.204:28080.
How smoothly does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x run?
Averaged over the last 48 hours, server fps was 78, with a low of 52. Buildings, deployables and all the rest of the world pushed its entity count as high as 139,874. The highest memory reading was 5,596 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, and is it online?
Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is up and online at the moment. Its reported uptime suggests a restart roughly 42 hours ago. 94% is the uptime for the last 7 full days, up for 158 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 27 September 2026.
What Rust version is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x using?
Rust network protocol 2635 and build 168909 on Windows is what Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x handle its wipe days?
At their busiest, its recent wipes drew an average of 4 players. After 43 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How often does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x wipe, and at what times?
Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 13 days 5 hours.
Tags and listings
Where does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x are: 3x Rust servers and Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x and it appears.
How should you read the tags on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
The game's server browser picks up these Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
Enter client.connect 216.173.119.204:28080 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://piratescoverust.com.