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Network live 11,716 servers online 60,383 players aboard 178 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x

Online 216.173.119.204:28080 checked 11m ago

3x moddedoxide
Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
2/ 100 players now 2% full
27-day averagepeak 7
#1,978ranktop 9%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5212:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctSun 27 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 16 Oct, 05:15 UTC 06:15 UK · 13d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct, 21:06 UTC FW 22:06 UK · 27d ago
    Force wipe delivered
    Peak
    4
    Crowd
    held half
    Lasted
    14.3 days
    Players before
    1
  3. Sun 27 Sep, 04:56 UTC 05:56 UK · 32d ago
    Wipe delivered
    Peak
    3
    Crowd
    held half
    Lasted
    4.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 389 on average 509 / 550
  2. Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 179 on average 208 / 225
  3. HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 129 on average 110 / 120
  4. HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 121 on average 30 / 100
  5. FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10groups of 30+ · 3x · weekly · 113 on average 120 / 350
  6. AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 105 on average 18 / 100
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x against other Rust servers?

A seven-day player-hours count places Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x at #1,978: the top 9% of every ranked server.

How many players are on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x right now?

Checking now: 2 players on 100 slots at Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. The seven-day figures show an average of 2 players and a peak of 7. The busiest hour over the last 48 hours was 15:00 UTC, averaging 2 players.

Map and rules

Which map is active on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

The game generates the procedural map on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x at size 4,500 with seed 10908. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, and what settings does it run?

Gather rate on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is 3x, as its name says. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x based?

No region is published by Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 216.173.119.204:28080.

How smoothly does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x run?

Averaged over the last 48 hours, server fps was 78, with a low of 52. Buildings, deployables and all the rest of the world pushed its entity count as high as 139,874. The highest memory reading was 5,596 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, and is it online?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is up and online at the moment. Its reported uptime suggests a restart roughly 42 hours ago. 94% is the uptime for the last 7 full days, up for 158 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 27 September 2026.

What Rust version is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x using?

Rust network protocol 2635 and build 168909 on Windows is what Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x handle its wipe days?

At their busiest, its recent wipes drew an average of 4 players. After 43 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How often does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x wipe, and at what times?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 13 days 5 hours.

Tags and listings

Where does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x are: 3x Rust servers and Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x and it appears.

How should you read the tags on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

The game's server browser picks up these Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Enter client.connect 216.173.119.204:28080 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://piratescoverust.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.