FNS
Offline 216.213.1.148:28015 checked 25d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 321 / 375
- Rustoria.co - EU East Long 199 / 250
- Rusty Moose |EU Main| 36 / 250
- Rustoria.co - EU Main 23 / 250
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU East Medium 69 / 200
Quick answers
From the figures on this page.
Population
How does FNS compare with other Rust servers in the rankings?
Over the past seven days, FNS has climbed to #13,870 for player hours, putting it in the top 61% of all ranked servers.
What is the current population on FNS?
At the moment FNS is offline, having last been seen 25 days 18 hours ago.
Map and rules
What is the current map on FNS?
A procedural map, generated by the game, is what FNS runs.
What are the rules on FNS, and what settings does it run?
No gather rate appears in the name of FNS. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does FNS run from?
You will find no region published by FNS. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 216.213.1.148:28015.
What is the uptime of FNS, and is it online?
FNS is offline at the moment, with the last sighting 25 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 3 October 2026.
On what Rust version does FNS operate?
On Windows, FNS runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does FNS wipe, and at what times?
Its rhythm cannot yet be told: too few of FNS's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 25 days 19 hours.
Tags and filters
Where does FNS appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include FNS are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on FNS?
The game's server browser picks up these FNS tags: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join FNS?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 216.213.1.148:28015.