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Network live 11,758 servers online 58,600 players aboard 133 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep

Online NA 216.245.177.2:28015 checked 10m ago

2x quad monthly wipes moddedoxidepve
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 20h · high confidence
0/ 100 players now 0% full
17-day averagepeak 9
#3,294ranktop 15% · #543 in NA
27d agolast wipemonthly schedule
7d 20hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
02.557.51023:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 29% in NA, and #209 of the quad servers (top 25%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 20h.

The force wipe · high confidence
16.5 daysusual gapbetween real wipes
10wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 14

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 20hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Sun 18 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 20h
    Next wipe expected · the force wipe
  2. Sun 18 Oct, 05:05 UTC 06:05 UK · 10d ago
    Wipe delivered
    Peak
    7
    Crowd
    –
    Lasted
    running
    Players before
    3
  3. Thu 1 Oct, 17:59 UTC FW 18:59 UK · 27d ago
    Force wipe delivered
    Peak
    12
    Crowd
    halved by day 14
    Lasted
    16.5 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average 31 / 140
  2. Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|NA · quad · 4x · monthly · 1 on average 0 / 100
  3. BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 4 on average 7 / 50
  4. [US] Exotic Haven |PVE|Monthly|Skills|Zombies|NoDecayNA · quad · monthly · 3 on average 0 / 250
  5. Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average 4 / 50
  6. [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | ConvoyNA · groups of 24+ · 2x · monthly · 6 on average 6 / 65
Help desk

Quick answers

From the figures on this page.

Population

How does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep compare with other Rust servers in the rankings?

On player hours over the last seven days, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep ranks #3,294 overall and #543 in North America, in the top 15% of all ranked servers. Ranked against other quad servers, it comes in at #209.

How many players are on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep right now?

Checking now: 0 players on 100 slots at [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep. The seven-day figures show an average of 1 players and a peak of 9. The busiest hour over the last 48 hours was 00:00 UTC, averaging 8 players.

Map and rules

Which map is active on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

The game generates the procedural map on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep at size 3,500 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.

What settings and rules should you know for [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

The name of [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep announces 2x gathering. A group may hold 4 players at most (quad). It runs pve, other players cannot be fought. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Its NA tag puts [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep in North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 216.245.177.2:28015.

What is the performance like on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Server fps over the last 48 hours averaged 109; the lowest was 84. Buildings, deployables and all the rest of the world pushed its entity count as high as 91,930. 2,461 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, and is it online?

[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is up and online at the moment. Its reported uptime suggests a restart roughly 4 hours ago. It was up 163 of 168 hours over the last 7 full days, 97% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep using?

On Windows, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep handle its wipe days?

At their busiest, its recent wipes drew an average of 10 players. After 15 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 14.

On what schedule does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep reset its map?

The only wipe [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 27 days 4 hours. Its tags carry a monthly wipe schedule.

Server tags

On Rust Wipe Tracker, which lists and filters is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep part of?

The Rust Wipe Tracker lists that include [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep are: Rust servers with a 2x gather rate, Modded Rust servers, Best Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

How should you read the tags on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Read off the game's server browser, the tags for [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Teams are limited to 4 players; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, alongside the force wipe; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 216.245.177.2:28015. Its website can be found at https://discord.com/invite/CY26dhSAT.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts4
Group limit Teams are limited to 4 players.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.