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Network live 11,731 servers online 65,070 players aboard 200 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test Server

Online 216.245.177.46:28015 checked 11m ago

solo
Tracking number · connect
Wipe progress · wiped 23d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 30 players now 0% full
07-day averagepeak –
#15,290ranktop 69%
23d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #199 of the solo servers (top 89%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Tue 6 OctThu 17 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 6 Oct, 10:53 UTC 11:53 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 17 Sep, 10:39 UTC 11:39 UK · 42d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    19 days
    Players before
    0
  3. Tue 15 Sep, 00:57 UTC 01:57 UK · 44d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustafied.com - EU SoloEU · solo · weekly · 118 on average 238 / 325
  2. Rustafied.com - US SoloNA · solo · weekly · 102 on average 275 / 300
  3. RustForNoobs.com | Mondays | SOLO ONLY | EUEU · solo · weekly · 54 on average 20 / 100
  4. RustForNoobs.com | SOLO ONLY | Weekly | EU 29/10 29.10EU · solo · weekly · 47 on average 104 / 155
  5. Lone Wolf Rust | Solo Only, Monthly, Vanilla, No BP WipesNA · solo · monthly · 35 on average 36 / 100
  6. [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23EA · solo · weekly · 35 on average 6 / 100
Help desk

Quick answers

From the figures on this page.

Population

How does Test Server compare with other Rust servers in the rankings?

Over the past seven days, Test Server has climbed to #15,290 for player hours, putting it in the top 69% of all ranked servers. The solo group puts it at #199.

How many players are on Test Server right now?

Checking now: 0 players on 30 slots at Test Server. The seven-day average for this server is 0 players.

Server rules

What is the current map on Test Server?

The game generates the procedural map on Test Server at size 4,000 with seed 3513435846. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on Test Server, and what settings does it run?

No gather rate appears in the name of Test Server. There are no teams here, only solo play. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Server details

In which region is Test Server based?

No region is published by Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 216.245.177.46:28015.

What is the performance like on Test Server?

The 48-hour average for server fps stands at 99, never dipping below 76. Buildings, deployables and all the rest of the world pushed its entity count as high as 88,478. 5,624 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

What is the uptime of Test Server, and is it online?

You can find Test Server online at present. The uptime it reports puts its last restart at about 23 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Test Server using?

Rust network protocol 2634 and build 166652 on Windows is what Test Server runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on Test Server when wipe day arrives?

The average busiest point of its recent wipes was 1 players. 28 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 50% of recent cases. In the other cases it sank under half by day 2.

How often does Test Server wipe, and at what times?

There is no next wipe to predict for Test Server: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 23 days 13 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Test Server part of?

The Rust Wipe Tracker lists that include Test Server are: Rust community servers, unmodded and Solo Rust servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo.

How should you read the tags on Test Server?

The game's server browser picks up these Test Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): It holds 30 slots; ts1 (Group limit): The team limit is 1; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join Test Server?

Enter client.connect 216.245.177.46:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts1

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players It holds 30 slots.
ts1
Group limit The team limit is 1.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.