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Network live 11,851 servers online 93,847 players aboard 391 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Atlas Hub US Testing

Offline 216.39.240.33:28210 checked 29d ago

weekly wipes moddedoxide
Tracking number · connect
Wipe progress · wiped 480d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Sun 1 Nov, 12:33 UK Sun 1 Nov, 12:33 UTC in 2d 20h
0/ 100 players now 0% full
07-day averagepeak –
#16,859ranktop 71%
480d agolast wipeweekly schedule
2d 20hnext wipeSun 1 Nov, 12:33 UTC
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next delivery expected

Next wipe Sunday 1 November, 12:33 UTC · 12:33 UK, in 2d 20h.

Weekly: 7 days after its last wipe

Wipes

every wipe as a delivery, newest first
  1. Sun 1 Nov, 12:33 UTC12:33 UK · in 2d 20h
    Next wipe expected · weekly: 7 days after its last wipe
  2. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average 4 / 50
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average 59 / 999
  3. Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average 12 / 150
  4. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average 4 / 200
  5. Together We Rust | Build ServerNA · groups of 8+ · 2 on average 2 / 125
  6. Builders Like UsNA · groups of 32+ · monthly · 2 on average 3 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Atlas Hub US Testing against other Rust servers?

In the top 71% of all ranked servers sits Atlas Hub US Testing, at #16,859 on hours played over seven days.

Is Atlas Hub US Testing busy at the moment?

The last sighting of Atlas Hub US Testing was 29 days 20 hours ago; it is offline right now.

Server rules

What are the rules on Atlas Hub US Testing, and what settings does it run?

The name of Atlas Hub US Testing gives no gather rate. A group holds no more than 30 players. It runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Server details

What location does Atlas Hub US Testing run from?

Its name points to North America, while Atlas Hub US Testing publishes no region tag, and its region code is us1. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 216.39.240.33:28210.

Is Atlas Hub US Testing up, and how good is its uptime?

The current status for Atlas Hub US Testing is offline, last seen 29 days 20 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 26 September 2026.

What Rust version is Atlas Hub US Testing using?

The version on Atlas Hub US Testing is Rust network protocol 2633 and build 125476, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

On what schedule does Atlas Hub US Testing reset its map?

This next-wipe estimate for Atlas Hub US Testing is based on weekly: 7 days after its last wipe. Sunday 1 November at 12:33 UTC is when its next wipe is due. You are playing a world created 480 days 3 hours. Its tags give a wipe schedule of once a week.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Atlas Hub US Testing part of?

The Rust Wipe Tracker lists that include Atlas Hub US Testing are: Modded Rust servers, Aim training servers, live, Rust battlefield servers, Rust build servers, Creative Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly and it appears.

How should you read the tags on Atlas Hub US Testing?

The game's server browser picks up these Atlas Hub US Testing tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts30 (Group limit): Team size caps at 30; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs125476 (Build): The game build is 125476; ptrak (Networking): Standard network layer here: RakNet; $rus1 (Region code): Region code: us1; ^w (Weekly): A wipe every week; ^c (Creative): A sandbox where you build what you like and skip gathering; ^e (Minigames): Parkour, Bedwars, arenas and more minigames; ^d (Combat training): Practise aim and PvP, with loot given to you; ^i (Battlefield): PvP is fast, with kits and boosted rates; ^j (Battle royale): Fight and loot as the zone contracts; ^k (Build server): Base design and practice; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; US (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin; rustmaps (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to Atlas Hub US Testing?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 216.39.240.33:28210.

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2633,^w,US,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts30
Group limit Team size caps at 30.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs125476
Build The game build is 125476.
ptrak
Networking Standard network layer here: RakNet.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^c
Creative A sandbox where you build what you like and skip gathering.
^e
Minigames Parkour, Bedwars, arenas and more minigames.
^d
Combat training Practise aim and PvP, with loot given to you.
^i
Battlefield PvP is fast, with kits and boosted rates.
^j
Battle royale Fight and loot as the zone contracts.
^k
Build server Base design and practice.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

US
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.
rustmaps
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.