[US] ICEFUSE TEST SERVER 1
Online 216.39.240.61:28012 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Saturday 31 October, 03:08 UTC · 03:08 UK, in 1d 0h.
Every Tuesday at 03:07 and every Saturday at 03:08 UTC · high confidenceComing wipes
- 1d 0hSat 31 Oct, 03:08 UTC03:08 UK
- 4d 0hTue 3 Nov, 03:07 UTC03:07 UK
- 6d 16hThu 5 Nov, 19:00 UTC19:00 UKFW
- 8d 0hSat 7 Nov, 03:08 UTC03:08 UK
- 11d 0hTue 10 Nov, 03:07 UTC03:07 UK
- 15d 0hSat 14 Nov, 03:08 UTC03:08 UK
- 18d 0hTue 17 Nov, 03:07 UTC03:07 UK
- 22d 0hSat 21 Nov, 03:08 UTC03:08 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 31 Oct, 03:08 UTC03:08 UK · in 1d 0hNext wipe expected · every Tuesday at 03:07 and every Saturday at 03:08 UTC
-
Tue 27 Oct, 03:07 UTC 03:07 UK · 2d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 24 Oct, 03:08 UTC 04:08 UK · 5d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
-
Wed 21 Oct, 05:17 UTC 06:17 UK · 8d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 2.9 days
- Players before
- 0
-
Sat 17 Oct, 03:08 UTC 04:08 UK · 12d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 4.1 days
- Players before
- 0
-
Tue 13 Oct, 03:07 UTC 04:07 UK · 16d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 4 days
- Players before
- 0
-
Sat 10 Oct, 03:07 UTC 04:07 UK · 19d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 3 days
- Players before
- 0
-
Tue 6 Oct, 03:10 UTC 04:10 UK · 23d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 4 days
- Players before
- 0
-
Thu 1 Oct, 18:01 UTC FW 19:01 UK · 28d agoForce wipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 4.4 days
- Players before
- 0
-
Tue 29 Sep, 03:09 UTC 04:09 UK · 30d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 2.6 days
- Players before
- 0
-
Mon 28 Sep, 17:02 UTC 18:02 UK · 31d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Show all 14 wipes
-
Thu 24 Sep, 11:23 UTC 12:23 UK · 35d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 4.2 days
- Players before
- 0
-
Tue 22 Sep, 03:09 UTC 04:09 UK · 37d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 2.3 days
- Players before
- 0
-
Sat 19 Sep, 03:09 UTC 04:09 UK · 40d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 3 days
- Players before
- 0
-
Tue 15 Sep, 03:09 UTC 04:09 UK · 44d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP 1 / 15
- [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 9 / 100
- [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS 31 / 100
- KABOOM 1000X | RAID AI CLANS | PVP | BACKPACKS 6 / 200
- NA | Apex Aim Arena | 1v1 Facecheck FFA Targets 0 / 16
- Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game 0 / 16
Quick answers
From the figures on this page.
Player count
Where does [US] ICEFUSE TEST SERVER 1 place among Rust servers?
A seven-day player-hours count places [US] ICEFUSE TEST SERVER 1 at #14,295: the top 64% of every ranked server.
Is [US] ICEFUSE TEST SERVER 1 busy at the moment?
At the moment 0 players are on [US] ICEFUSE TEST SERVER 1, which has 100 slots. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 11:00 UTC with an average of 0 players.
Server rules
Which map is active on [US] ICEFUSE TEST SERVER 1?
The game generates the procedural map on [US] ICEFUSE TEST SERVER 1 at size 3,250 with seed 1088026125. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: Wiped 2 days ago.
What settings and rules should you know for [US] ICEFUSE TEST SERVER 1?
The name of [US] ICEFUSE TEST SERVER 1 gives no gather rate. 100 players is the most a group can hold. combat training is the mode, practice your aim and PvP, loot supplied. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.
About the server
In which region is [US] ICEFUSE TEST SERVER 1 based?
Its name points to North America, while [US] ICEFUSE TEST SERVER 1 publishes no region tag. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 216.39.240.61:28012.
What is the performance like on [US] ICEFUSE TEST SERVER 1?
The 48-hour average for server fps stands at 30, never dipping below 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 31,000. 2,115 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is [US] ICEFUSE TEST SERVER 1, and is it currently online?
You can find [US] ICEFUSE TEST SERVER 1 online at present. Its reported uptime suggests a restart roughly 20 hours ago. It was up 140 of 168 hours over the last 7 full days, 83% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is [US] ICEFUSE TEST SERVER 1 using?
On Linux, [US] ICEFUSE TEST SERVER 1 runs Rust network protocol 2635 and build 169621. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on [US] ICEFUSE TEST SERVER 1 when wipe day arrives?
1 players is the average peak across its recent wipes. On the latest wipe, 32 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.
On what schedule does [US] ICEFUSE TEST SERVER 1 reset its map?
You will find [US] ICEFUSE TEST SERVER 1 wiping every Tuesday at 03:07 and every Saturday at 03:08 UTC. You can expect its next wipe on Saturday 31 October at 03:08 UTC. The world it is running was made 2 days 23 hours. The tags state that it wipes each week.
Server tags
On Rust Wipe Tracker, which lists and filters is [US] ICEFUSE TEST SERVER 1 part of?
You will find [US] ICEFUSE TEST SERVER 1 on the following Rust Wipe Tracker lists: Modded Rust servers, Aim training servers, live, Rust battlefield servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days and it appears.
What is the meaning of the server tags on [US] ICEFUSE TEST SERVER 1?
Read off the game's server browser, the tags for [US] ICEFUSE TEST SERVER 1 are: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): Slot count: 100; ts100 (Group limit): The team limit is 100; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169621 (Build): Build number: 169621; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^w (Weekly): Weekly wipe cycle; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^i (Battlefield): High rates and kits for fast PvP; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to [US] ICEFUSE TEST SERVER 1?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 216.39.240.61:28012. Its website can be found at https://icefuse.com/.