[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
Online NA 216.39.240.61:29011 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 23h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 23hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP 9 / 20
- [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 4 / 100
- [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS 22 / 100
- KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN 4 / 200
- NA | Apex Aim Arena | 1v1 Facecheck FFA Targets 0 / 16
- Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game 0 / 16
Quick answers
From the figures on this page.
Player activity
Where does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames place among Rust servers?
On player hours over the last seven days, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames ranks #6,796 overall and #1,065 in North America, in the top 30% of all ranked servers.
How many players are on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames right now?
Checking now: 13 players on 1,000 slots at [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. The seven-day figures show an average of 0 players and a peak of 13. The busiest hour over the last 48 hours was 14:00 UTC, averaging 3 players.
Server rules
What is the current map on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Generated by the game with seed 1337, the procedural map on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is size 6,000. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: IFN.GG.
Which settings and rules apply on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
You will not find a gather rate in the name of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. 100 players is the most a group can hold. You get combat training here, practice your aim and PvP, loot supplied. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.
Server details
What location does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run from?
With its NA tag, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames places itself in North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 216.39.240.61:29011.
Does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames perform well?
The 48-hour average for server fps stands at 30, never dipping below 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 5,359. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames up, and how good is its uptime?
Right now, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is online. The uptime it reports puts its last restart at about 4 days 21 hours ago. It was up 95 of 96 hours over the last 4 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 24 October 2026.
What Rust version is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames using?
On Linux, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames wipe, and at what times?
From the force wipe, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames's next wipe is estimated. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 28 days 1 hours have passed since this world was made. Its tags list the wipe schedule as weekly.
Tags and listings
On Rust Wipe Tracker, which lists and filters is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames part of?
You will find [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames on the following Rust Wipe Tracker lists: Modded Rust servers, Aim training servers, live and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Players now: At least 10 and it appears.
How should you read the tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
gmrust (Game mode): Standard Rust survival is the game mode here; mp1000 (Max players): It holds 1,000 slots; ts100 (Group limit): Teams are limited to 100 players; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): A wipe every week; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here; NA (North America): Server browser category: North America are the tags [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 216.39.240.61:29011. You will find its website at https://icefuse.com/.
