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Network live 11,652 servers online 47,233 players aboard 114 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

AZPZ Rust

Online 216.68.127.110:28015 checked 8m ago

Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

37.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 23 Oct, 12:20 UTC 13:20 UK · 5d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 16 Sep, 02:00 UTC 03:00 UK · 43d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    37.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average 341 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 281 / 325
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 32 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 21 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 40 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average 122 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does AZPZ Rust compare with other Rust servers in the rankings?

A seven-day player-hours count places AZPZ Rust at #15,335: the top 69% of every ranked server.

What is the current population on AZPZ Rust?

Checking now: 0 players on 10 slots at AZPZ Rust. Averaged over the past week: 0 players.

Map and rules

What is the current map on AZPZ Rust?

Generated by the game with seed 6942069, the procedural map on AZPZ Rust is size 5,000. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for AZPZ Rust?

No gather rate appears in the name of AZPZ Rust. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.

Server details

What location does AZPZ Rust run from?

You will find no region published by AZPZ Rust. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 216.68.127.110:28015.

What is the performance like on AZPZ Rust?

Server fps over the last 48 hours averaged 90; the lowest was 52. The world held as many as 142,702 entities: buildings, deployables and the rest. The highest memory reading was 4,726 MB. Players feel a rising entity count and low fps as lag.

How reliable is AZPZ Rust, and is it currently online?

Right now, AZPZ Rust is online. Its reported uptime suggests a restart roughly 5 days 18 hours ago. 78% is the uptime for the last 7 full days, up for 131 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does AZPZ Rust operate?

The version on AZPZ Rust is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on AZPZ Rust when wipe day arrives?

At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does AZPZ Rust wipe, and at what times?

Its rhythm cannot yet be told: too few of AZPZ Rust's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 5 days 20 hours.

Tags and listings

Where does AZPZ Rust appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take AZPZ Rust: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.

How should you read the tags on AZPZ Rust?

Read off the game's server browser, the tags for AZPZ Rust are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to AZPZ Rust?

Enter client.connect 216.68.127.110:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.