your_server_name
Offline 217.107.106.57:28015 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 239 / 275
- Rustoria.co - EU East Long 318 / 350
- Rusty Moose |EU Main| 782 / 1000
- Rustafied.com - EU Friday 48 / 100
- Rustoria.co - EU Main 895 / 950
- Rustoria.co - EU East Medium 748 / 800
Quick answers
From the figures on this page.
Player count
Where does your_server_name place among Rust servers?
Over the past seven days, your_server_name has climbed to #15,234 for player hours, putting it in the top 64% of all ranked servers.
What is the current population on your_server_name?
The last sighting of your_server_name was 32 days ago; it is offline right now.
Map and rules
What is the current map on your_server_name?
A procedural map, generated by the game, is what your_server_name runs.
Which settings and rules apply on your_server_name?
No gather rate appears in the name of your_server_name. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does your_server_name run from?
There is no region published for your_server_name. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 217.107.106.57:28015 is its address.
Is your_server_name up, and how good is its uptime?
The current status for your_server_name is offline, last seen 32 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 27 September 2026.
On what Rust version does your_server_name operate?
On Windows, your_server_name runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does your_server_name wipe? What schedule does it follow?
To tell its rhythm we would need more of your_server_name's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 32 days 1 hours.
Tags and listings
Where does your_server_name appear across the Rust Wipe Tracker lists and filters?
You will find your_server_name on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on your_server_name?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags your_server_name publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to your_server_name?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 217.107.106.57:28015.