.
Offline 217.114.2.195:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 41 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 0 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 16 / 700
- RustSpain.com | EU Main 2 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 4 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of . against other Rust servers?
A seven-day player-hours count places . at #15,088: the top 70% of every ranked server.
What is the current population on .?
At the moment . is offline, having last been seen 13 days 9 hours ago.
Rules and settings
What is the current map on .?
Size 3,000 and seed 1848222034 define the procedural map . runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on ., and what settings does it run?
You will not find a gather rate in the name of .. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of .?
No region is published by .. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 217.114.2.195:28015 is its address.
Is . up, and how good is its uptime?
Offline for now: . was last seen 13 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 14 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does . operate?
Rust network protocol 2634 and build 167781 on Linux is what . runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does . reset its map?
Its rhythm cannot yet be told: too few of .'s wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 20 days 10 hours.
Tags and listings
Where does . appear across the Rust Wipe Tracker lists and filters?
You will find . on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on .?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins are the tags . publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join .?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 217.114.2.195:28015.