RustCommerce-Session-Native
Offline 217.119.77.167:31130 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 179 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 86 / 700
- RustSpain.com | EU Main 22 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 26 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 268 / 700
Quick answers
From the figures on this page.
Player activity
What is the ranking of RustCommerce-Session-Native against other Rust servers?
Over the past seven days, RustCommerce-Session-Native has climbed to #15,903 for player hours, putting it in the top 70% of all ranked servers.
How many players are on RustCommerce-Session-Native right now?
At the moment RustCommerce-Session-Native is offline, having last been seen 27 days ago.
Rules and settings
What is the current map on RustCommerce-Session-Native?
A procedural map, generated by the game, is what RustCommerce-Session-Native runs.
What settings and rules should you know for RustCommerce-Session-Native?
No gather rate appears in the name of RustCommerce-Session-Native. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of RustCommerce-Session-Native?
No region is published by RustCommerce-Session-Native. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 217.119.77.167:31130 is its address.
How reliable is RustCommerce-Session-Native, and is it currently online?
The current status for RustCommerce-Session-Native is offline, last seen 27 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 2 October 2026.
What Rust version is RustCommerce-Session-Native using?
On Linux, RustCommerce-Session-Native runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does RustCommerce-Session-Native wipe, and at what times?
Its rhythm cannot yet be told: too few of RustCommerce-Session-Native's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 27 days have passed since this world was made.
Tags and filters
Where does RustCommerce-Session-Native appear in Rust Wipe Tracker lists and filters?
You will find RustCommerce-Session-Native on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on RustCommerce-Session-Native?
The game's server browser picks up these RustCommerce-Session-Native tags: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join RustCommerce-Session-Native?
Enter client.connect 217.119.77.167:31130 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.