RustCommerce-Session-Native
Offline 217.119.77.167:31925 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 163 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 68 / 700
- RustSpain.com | EU Main 12 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18 / 1000
Quick answers
From the figures on this page.
Population
Where does RustCommerce-Session-Native place among Rust servers?
Over the past seven days, RustCommerce-Session-Native has climbed to #15,929 for player hours, putting it in the top 70% of all ranked servers.
How many players are on RustCommerce-Session-Native right now?
At the moment RustCommerce-Session-Native is offline, having last been seen 26 days 16 hours ago.
Server rules
Which map is active on RustCommerce-Session-Native?
The game generates the procedural map that RustCommerce-Session-Native runs.
What settings and rules should you know for RustCommerce-Session-Native?
The name of RustCommerce-Session-Native gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of RustCommerce-Session-Native?
No region is published by RustCommerce-Session-Native. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 217.119.77.167:31925.
How reliable is RustCommerce-Session-Native, and is it currently online?
The current status for RustCommerce-Session-Native is offline, last seen 26 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 2 October 2026.
What Rust version is RustCommerce-Session-Native using?
Rust network protocol 2633 and build 165217 on Linux is what RustCommerce-Session-Native runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does RustCommerce-Session-Native wipe? What schedule does it follow?
To tell its rhythm we would need more of RustCommerce-Session-Native's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 26 days 17 hours have passed since this world was made.
Server tags
Where does RustCommerce-Session-Native appear across the Rust Wipe Tracker lists and filters?
You will find RustCommerce-Session-Native on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustCommerce-Session-Native?
gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; rr5ce15584 (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag are the tags RustCommerce-Session-Native publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to RustCommerce-Session-Native?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 217.119.77.167:31925.