RustCommerce-Session-Native
Offline 217.119.77.167:35381 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 32 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 38 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 10 / 700
- RustSpain.com | EU Main 2 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 1 / 1000
Quick answers
From the figures on this page.
Player count
How does RustCommerce-Session-Native compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits RustCommerce-Session-Native, at #16,810 on hours played over seven days.
What is the current population on RustCommerce-Session-Native?
The last sighting of RustCommerce-Session-Native was 28 days 14 hours ago; it is offline right now.
Map and rules
On what map does RustCommerce-Session-Native take place?
The game generates the procedural map that RustCommerce-Session-Native runs.
Which settings and rules apply on RustCommerce-Session-Native?
You will not find a gather rate in the name of RustCommerce-Session-Native. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is RustCommerce-Session-Native based?
No region is published by RustCommerce-Session-Native. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 217.119.77.167:35381.
How reliable is RustCommerce-Session-Native, and is it currently online?
RustCommerce-Session-Native is offline at the moment, with the last sighting 28 days 14 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 30 September 2026.
What Rust version is RustCommerce-Session-Native using?
On Linux, RustCommerce-Session-Native runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does RustCommerce-Session-Native reset its map?
To tell its rhythm we would need more of RustCommerce-Session-Native's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 28 days 16 hours have passed since this world was made.
Server tags
Where does RustCommerce-Session-Native appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RustCommerce-Session-Native: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
How should you read the tags on RustCommerce-Session-Native?
The game's server browser picks up these RustCommerce-Session-Native tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; rr1d121d27 (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join RustCommerce-Session-Native?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 217.119.77.167:35381.