RustCommerce-Session-Native
Offline 217.119.77.167:36856 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 54 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 76 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 24 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of RustCommerce-Session-Native against other Rust servers?
Over the past seven days, RustCommerce-Session-Native has climbed to #16,830 for player hours, putting it in the top 70% of all ranked servers.
Is RustCommerce-Session-Native busy at the moment?
At the moment RustCommerce-Session-Native is offline, having last been seen 28 days 20 hours ago.
Rules and settings
Which map is active on RustCommerce-Session-Native?
The map on RustCommerce-Session-Native is procedural, produced by the game.
Which settings and rules apply on RustCommerce-Session-Native?
No gather rate appears in the name of RustCommerce-Session-Native. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of RustCommerce-Session-Native?
No region is published by RustCommerce-Session-Native. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 217.119.77.167:36856 is its address.
What is the uptime of RustCommerce-Session-Native, and is it online?
The current status for RustCommerce-Session-Native is offline, last seen 28 days 20 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 30 September 2026.
On what Rust version does RustCommerce-Session-Native operate?
Rust network protocol 2633 and build 165217 on Linux is what RustCommerce-Session-Native runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does RustCommerce-Session-Native wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of RustCommerce-Session-Native's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 28 days 20 hours.
Tags and filters
Where does RustCommerce-Session-Native appear across the Rust Wipe Tracker lists and filters?
You will find RustCommerce-Session-Native on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
What is the meaning of the server tags on RustCommerce-Session-Native?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins; rrb94bd558 (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin are the tags RustCommerce-Session-Native publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to RustCommerce-Session-Native?
Enter client.connect 217.119.77.167:36856 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.