TroubleChute
Offline 217.142.31.115:28015 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 4 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 50 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 38 / 700
- RustSpain.com | EU Main 6 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5 / 1000
Quick answers
From the figures on this page.
Population
How does TroubleChute compare with other Rust servers in the rankings?
A seven-day player-hours count places TroubleChute at #15,025: the top – of every ranked server.
Is TroubleChute busy at the moment?
The last sighting of TroubleChute was 44 days 7 hours ago; it is offline right now.
Map and rules
Which map is active on TroubleChute?
A procedural map, generated by the game, is what TroubleChute runs.
What are the rules on TroubleChute, and what settings does it run?
No gather rate appears in the name of TroubleChute. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What location does TroubleChute run from?
No region is published by TroubleChute. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 217.142.31.115:28015.
Is TroubleChute up, and how good is its uptime?
Offline for now: TroubleChute was last seen 44 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 14 September 2026.
On what Rust version does TroubleChute operate?
On Windows, TroubleChute runs Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does TroubleChute reset its map?
Its rhythm cannot yet be told: too few of TroubleChute's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 44 days 9 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is TroubleChute part of?
These Rust Wipe Tracker lists take TroubleChute: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on TroubleChute?
The game's server browser picks up these TroubleChute tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join TroubleChute?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 217.142.31.115:28015.