APOCALYPSE ZOMBIES
Online 217.146.80.170:28210 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 13h.
The force wipe · high confidenceComing wipes
- 7d 13hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 13hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 13hNext wipe expected · the force wipe
-
Thu 1 Oct, 17:53 UTC FW 18:53 UK · 27d agoForce wipe delivered
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 39 / 300
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 36 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 31 / 200
- [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 35 / 100
- 1[PvE]Тульский|Русский|Classic+Ивенты 10 / 200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 32 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of APOCALYPSE ZOMBIES against other Rust servers?
Over the past seven days, APOCALYPSE ZOMBIES has climbed to #5,034 for player hours, putting it in the top 23% of all ranked servers.
What is the current population on APOCALYPSE ZOMBIES?
At the moment 0 players are on APOCALYPSE ZOMBIES, which has 50 slots. The seven-day figures show an average of 0 players and a peak of 5. The busiest hour over the last 48 hours was 18:00 UTC, averaging 2 players.
Map and rules
What is the current map on APOCALYPSE ZOMBIES?
Generated by the game with seed 1414978761, the procedural map on APOCALYPSE ZOMBIES is size 3,000. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: Custom Map.
Which settings and rules apply on APOCALYPSE ZOMBIES?
No gather rate appears in the name of APOCALYPSE ZOMBIES. 8 players is the group limit, since the game's default applies. It runs pve, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Server details
What location does APOCALYPSE ZOMBIES run from?
There is no region published for APOCALYPSE ZOMBIES. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 217.146.80.170:28210.
How smoothly does APOCALYPSE ZOMBIES run?
Averaged over the last 48 hours, server fps was 124, with a low of 72. The world held as many as 85,916 entities: buildings, deployables and the rest. 3,169 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is APOCALYPSE ZOMBIES, and is it currently online?
Right now, APOCALYPSE ZOMBIES is online. Its reported uptime suggests a restart roughly 21 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 30 September 2026.
What Rust version is APOCALYPSE ZOMBIES using?
On Windows, APOCALYPSE ZOMBIES runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does APOCALYPSE ZOMBIES handle its wipe days?
6 players is the average peak across its recent wipes. After 2 hours the latest wipe's crowd hit its peak.
How often does APOCALYPSE ZOMBIES wipe, and at what times?
APOCALYPSE ZOMBIES wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days 11 hours have passed since this world was made. A wipe every month is the schedule given in its tags.
Server tags
Where does APOCALYPSE ZOMBIES appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take APOCALYPSE ZOMBIES: Modded Rust servers, Best Rust PvE servers and Rust zombie servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it appears.
What is the meaning of the server tags on APOCALYPSE ZOMBIES?
gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags APOCALYPSE ZOMBIES publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join APOCALYPSE ZOMBIES?
Enter client.connect 217.146.80.170:28210 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://discord.com/invite/4g7Va88eMn is its website.