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Network live 11,645 servers online 47,241 players aboard 103 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[FR] FistGames - Dev Serveur

Online 217.182.194.188:28020 checked 8m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 9d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 5 players now 0% full
07-day averagepeak 2
#5,143ranktop 23%
9d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Sun 18 OctFri 9 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 18 Oct, 14:48 UTC 15:48 UK · 9d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Fri 9 Oct, 15:26 UTC 16:26 UK · 18d ago
    Wipe delivered
    Peak
    3
    Crowd
    halved by day 4
    Lasted
    9 days
    Players before
    0
  3. Wed 7 Oct, 09:31 UTC 10:31 UK · 20d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    2.2 days
    Players before
    1
  4. Sun 4 Oct, 14:49 UTC 15:49 UK · 23d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    2.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 145 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 125 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 171 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 86 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 4 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 38 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of [FR] FistGames - Dev Serveur against other Rust servers?

Over the past seven days, [FR] FistGames - Dev Serveur has climbed to #5,143 for player hours, putting it in the top 23% of all ranked servers.

Is [FR] FistGames - Dev Serveur busy at the moment?

The current count is 0 players on 5 slots for [FR] FistGames - Dev Serveur. The seven-day figures show an average of 0 players and a peak of 2. Over the last 48 hours, the peak hour came at 21:00 UTC with an average of 1 players.

Rules and settings

On what map does [FR] FistGames - Dev Serveur take place?

The game generates the procedural map on [FR] FistGames - Dev Serveur at size 6,000 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: FistMap.

Which settings and rules apply on [FR] FistGames - Dev Serveur?

The name of [FR] FistGames - Dev Serveur gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does [FR] FistGames - Dev Serveur run from?

There is no region published for [FR] FistGames - Dev Serveur. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 217.182.194.188:28020.

How smoothly does [FR] FistGames - Dev Serveur run?

Averaged over the last 48 hours, server fps was 58, with a low of 54. The world held as many as 116,028 entities: buildings, deployables and the rest. Memory use peaked at 6,763 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of [FR] FistGames - Dev Serveur, and is it online?

[FR] FistGames - Dev Serveur is up and online at the moment. About 9 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 1 October 2026.

What Rust version is [FR] FistGames - Dev Serveur using?

Rust network protocol 2635 and build 168909 on Linux is what [FR] FistGames - Dev Serveur runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What should you expect from wipe day on [FR] FistGames - Dev Serveur?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 67% of recent wipes. In the other cases it sank under half by day 4.

When does [FR] FistGames - Dev Serveur wipe? What schedule does it follow?

There is no next wipe to predict for [FR] FistGames - Dev Serveur: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 9 days 17 hours have passed since this world was made.

Tags and listings

Where does [FR] FistGames - Dev Serveur appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include [FR] FistGames - Dev Serveur are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on [FR] FistGames - Dev Serveur?

gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags [FR] FistGames - Dev Serveur publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join [FR] FistGames - Dev Serveur?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 217.182.194.188:28020. https://www.fistgames.fr/ is its website.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.