Skip to the page
Network live 11,802 servers online 70,703 players aboard 121 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Revenants.gg Rust CoD Zombies

Online EU 217.182.197.185:28014 checked 10m ago

moddedcarbonpve
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 100 players now 0% full
07-day averagepeak 2
#6,639ranktop 30% · #1943 in EU
27d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5222:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

025507510022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
19wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 49, 17 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 18:00 UTC FW 19:00 UK · 27d ago
    Force wipe delivered
    Peak
    49
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 28 Sep, 09:30 UTC 10:30 UK · 30d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    3.4 days
    Players before
    1
  3. Sun 27 Sep, 12:31 UTC 13:31 UK · 31d ago
    Wipe delivered
    Peak
    6
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  4. Sat 26 Sep, 13:20 UTC 14:20 UK · 32d ago
    Wipe delivered
    Peak
    6
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  5. Fri 25 Sep, 10:43 UTC 11:43 UK · 33d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  6. Thu 24 Sep, 18:52 UTC 19:52 UK · 34d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1
  7. Sat 19 Sep, 10:41 UTC 11:41 UK · 39d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    5.3 days
    Players before
    1
  8. Fri 18 Sep, 20:55 UTC 21:55 UK · 40d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1
  9. Fri 18 Sep, 10:46 UTC 11:46 UK · 40d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  10. Thu 17 Sep, 19:14 UTC 20:14 UK · 41d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1
Show all 12 wipes
  1. Thu 17 Sep, 09:26 UTC 10:26 UK · 41d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  2. Wed 16 Sep, 17:16 UTC 18:16 UK · 42d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RUMINI-Rust =|PVE|Нервы|На|Пределе|=EU · groups of 8+ · monthly · 2 on average 3 / 22
  2. M_SERVER PVEEU · groups of 8+ · biweekly · 1 on average 1 / 100
  3. EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|ShopEU · groups of 15+ · 25x · monthly · 5 on average 4 / 100
  4. RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10groups of 8+ · biweekly · 10 on average 3 / 100
  5. BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONSgroups of 100+ · biweekly · 7 on average 7 / 200
  6. №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Shogroups of 16+ · monthly · 2 on average 4 / 40
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Revenants.gg Rust CoD Zombies against other Rust servers?

On player hours over the last seven days, Revenants.gg Rust CoD Zombies ranks #6,639 overall and #1,943 in Europe, in the top 30% of all ranked servers.

Is Revenants.gg Rust CoD Zombies busy at the moment?

Checking now: 0 players on 100 slots at Revenants.gg Rust CoD Zombies. The seven-day figures show an average of 0 players and a peak of 2. Over the last 48 hours, the peak hour came at 14:00 UTC with an average of 1 players.

Server rules

What is the current map on Revenants.gg Rust CoD Zombies?

The game generates the procedural map on Revenants.gg Rust CoD Zombies at size 3,500 with seed 28219. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: Revenants.gg COD ZOMBIES.

What settings and rules should you know for Revenants.gg Rust CoD Zombies?

The name of Revenants.gg Rust CoD Zombies gives no gather rate. 8 players is the group limit, since the game's default applies. You get minigames & battle royale here, battle royale, parkour, Bedwars and arenas. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.

Server details

In which region is Revenants.gg Rust CoD Zombies based?

With its EU tag, Revenants.gg Rust CoD Zombies places itself in Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 217.182.197.185:28014.

How smoothly does Revenants.gg Rust CoD Zombies run?

Averaged over the last 48 hours, server fps was 97, with a low of 84. The world held as many as 807 entities: buildings, deployables and the rest. 1,917 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of Revenants.gg Rust CoD Zombies, and is it online?

Revenants.gg Rust CoD Zombies is up and online at the moment. The uptime it reports puts its last restart at about 7 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 16 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Revenants.gg Rust CoD Zombies using?

Rust network protocol 2635 and build 168909 on Windows is what Revenants.gg Rust CoD Zombies runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on Revenants.gg Rust CoD Zombies when wipe day arrives?

19 players is the average peak across its recent wipes. On the latest wipe, 17 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

When does Revenants.gg Rust CoD Zombies wipe? What schedule does it follow?

There is no next wipe to predict for Revenants.gg Rust CoD Zombies: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 27 days 3 hours.

Tags and listings

Where does Revenants.gg Rust CoD Zombies appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Revenants.gg Rust CoD Zombies: Rust servers in Europe, Modded Rust servers, Aim training servers, live, Best Rust PvE servers and Rust zombie servers. On the server list, apply Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.

Who operates Revenants.gg Rust CoD Zombies?

The revenants.gg hostname from Revenants.gg Rust CoD Zombies is used by no other server we track.

What is the meaning of the server tags on Revenants.gg Rust CoD Zombies?

Read off the game's server browser, the tags for Revenants.gg Rust CoD Zombies are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^d (Combat training): This is aim and PvP practice: loot comes supplied; ^p (PvE): The world provides the danger, not other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here; EU (Europe): In the server browser it appears under Europe. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join Revenants.gg Rust CoD Zombies?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 217.182.197.185:28014. You will find its website at https://revenants.gg.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^e,^d,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Gameplay

^e
Minigames Other minigames such as arenas, Bedwars and parkour.
^d
Combat training This is aim and PvP practice: loot comes supplied.
^p
PvE The world provides the danger, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.