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Network live 11,767 servers online 74,585 players aboard 237 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Lost Vikings Test Server

Offline 217.212.193.137:28015 checked 10d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 79d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,322ranktop 70%
79d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 36 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 132 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average 65 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 24 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average 73 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 281 / 310
Help desk

Quick answers

From the figures on this page.

Population

Where does Lost Vikings Test Server place among Rust servers?

A seven-day player-hours count places Lost Vikings Test Server at #15,322: the top 70% of every ranked server.

Is Lost Vikings Test Server busy at the moment?

The last sighting of Lost Vikings Test Server was 10 days 4 hours ago; it is offline right now.

Server rules

On what map does Lost Vikings Test Server take place?

Size 4,250 and seed 547515507 define the procedural map Lost Vikings Test Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for Lost Vikings Test Server?

The name of Lost Vikings Test Server gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is Lost Vikings Test Server based?

You will find no region published by Lost Vikings Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 217.212.193.137:28015 is its address.

What is the uptime of Lost Vikings Test Server, and is it online?

Lost Vikings Test Server is offline at the moment, with the last sighting 10 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is Lost Vikings Test Server using?

The version on Lost Vikings Test Server is Rust network protocol 2632 and build 160556, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How often does Lost Vikings Test Server wipe, and at what times?

To tell its rhythm we would need more of Lost Vikings Test Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 79 days 11 hours have passed since this world was made.

Server tags

Where does Lost Vikings Test Server appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Lost Vikings Test Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Lost Vikings Test Server?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2632 (Protocol): Protocol 2632 is required; a different version can't join; cs160556 (Build): It runs game build 160556; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Lost Vikings Test Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join Lost Vikings Test Server?

Enter client.connect 217.212.193.137:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit: 8, the standard default.
v2632
Protocol Protocol 2632 is required; a different version can't join.
cs160556
Build It runs game build 160556.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.