Lost Vikings Test Server
Offline 217.212.193.137:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 36 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 65 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 24 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 73 / 700
- RustSpain.com | EU Main 281 / 310
Quick answers
From the figures on this page.
Population
Where does Lost Vikings Test Server place among Rust servers?
A seven-day player-hours count places Lost Vikings Test Server at #15,322: the top 70% of every ranked server.
Is Lost Vikings Test Server busy at the moment?
The last sighting of Lost Vikings Test Server was 10 days 4 hours ago; it is offline right now.
Server rules
On what map does Lost Vikings Test Server take place?
Size 4,250 and seed 547515507 define the procedural map Lost Vikings Test Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for Lost Vikings Test Server?
The name of Lost Vikings Test Server gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Lost Vikings Test Server based?
You will find no region published by Lost Vikings Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 217.212.193.137:28015 is its address.
What is the uptime of Lost Vikings Test Server, and is it online?
Lost Vikings Test Server is offline at the moment, with the last sighting 10 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is Lost Vikings Test Server using?
The version on Lost Vikings Test Server is Rust network protocol 2632 and build 160556, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does Lost Vikings Test Server wipe, and at what times?
To tell its rhythm we would need more of Lost Vikings Test Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 79 days 11 hours have passed since this world was made.
Server tags
Where does Lost Vikings Test Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Lost Vikings Test Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Lost Vikings Test Server?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2632 (Protocol): Protocol 2632 is required; a different version can't join; cs160556 (Build): It runs game build 160556; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Lost Vikings Test Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join Lost Vikings Test Server?
Enter client.connect 217.212.193.137:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.