Xelernan Local Rust (No EAC)
Offline 217.217.226.215:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 524 / 550
- Rustoria.co - EU East Long 431 / 450
- Rusty Moose |EU Main| 61 / 250
- Rustoria.co - EU Main 63 / 250
- Rustafied.com - EU Friday 54 / 100
- Rustoria.co - EU East Medium 165 / 200
Quick answers
From the figures on this page.
Player count
Where does Xelernan Local Rust (No EAC) place among Rust servers?
Over the past seven days, Xelernan Local Rust (No EAC) has climbed to #15,415 for player hours, putting it in the top – of all ranked servers.
How many players are on Xelernan Local Rust (No EAC) right now?
At the moment Xelernan Local Rust (No EAC) is offline, having last been seen 40 days ago.
Server rules
What is the current map on Xelernan Local Rust (No EAC)?
A procedural map, generated by the game, is what Xelernan Local Rust (No EAC) runs.
Which settings and rules apply on Xelernan Local Rust (No EAC)?
The name of Xelernan Local Rust (No EAC) gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is disabled.
Operator and location
What location does Xelernan Local Rust (No EAC) run from?
No region is published by Xelernan Local Rust (No EAC). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 217.217.226.215:28015 is its address.
How reliable is Xelernan Local Rust (No EAC), and is it currently online?
Xelernan Local Rust (No EAC) is offline at the moment, with the last sighting 40 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 18 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Xelernan Local Rust (No EAC) using?
Rust network protocol 2633 and build 162929 on Windows is what Xelernan Local Rust (No EAC) runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Xelernan Local Rust (No EAC) wipe? What schedule does it follow?
There are too few of Xelernan Local Rust (No EAC)'s wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 55 days 14 hours have passed since this world was made.
Tags and filters
Where does Xelernan Local Rust (No EAC) appear across the Rust Wipe Tracker lists and filters?
You will find Xelernan Local Rust (No EAC) on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Xelernan Local Rust (No EAC)?
Read off the game's server browser, the tags for Xelernan Local Rust (No EAC) are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Xelernan Local Rust (No EAC)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 217.217.226.215:28015.