My Solo Dev Server
Offline 217.39.213.233:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 17 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 31 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 9 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 40 / 700
- RustSpain.com | EU Main 160 / 200
Quick answers
From the figures on this page.
Population
Where does My Solo Dev Server place among Rust servers?
In the top 44% of all ranked servers sits My Solo Dev Server, at #9,815 on hours played over seven days.
How many players are on My Solo Dev Server right now?
At the moment My Solo Dev Server is offline, having last been seen 4 days 3 hours ago. Averaged over the past week: 1 players, peaking at 1.
Map and rules
Which map is active on My Solo Dev Server?
The game generates the procedural map that My Solo Dev Server runs.
What are the rules on My Solo Dev Server, and what settings does it run?
No gather rate appears in the name of My Solo Dev Server. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of My Solo Dev Server?
There is no region published for My Solo Dev Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 217.39.213.233:28015 is its address.
What is the uptime of My Solo Dev Server, and is it online?
Offline for now: My Solo Dev Server was last seen 4 days 3 hours ago. 1% is the uptime for the last 5 full days, up for 1 of 120 hours. 24 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is My Solo Dev Server using?
The version on My Solo Dev Server is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does My Solo Dev Server reset its map?
Its rhythm cannot yet be told: too few of My Solo Dev Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 5 days 6 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is My Solo Dev Server part of?
These Rust Wipe Tracker lists take My Solo Dev Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on My Solo Dev Server?
Read off the game's server browser, the tags for My Solo Dev Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join My Solo Dev Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 217.39.213.233:28015.