#1 MyRustServer
Offline 217.60.12.6:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 220 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 188 / 225
- RustSpain.com | EU Main 34 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 193 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 64 / 1000
Quick answers
From the figures on this page.
Player activity
How does #1 MyRustServer compare with other Rust servers in the rankings?
Over the past seven days, #1 MyRustServer has climbed to #15,140 for player hours, putting it in the top 70% of all ranked servers.
Is #1 MyRustServer busy at the moment?
At the moment #1 MyRustServer is offline, having last been seen 11 days 11 hours ago.
Map and rules
What is the current map on #1 MyRustServer?
The game generates the procedural map that #1 MyRustServer runs.
What are the rules on #1 MyRustServer, and what settings does it run?
No gather rate appears in the name of #1 MyRustServer. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
In which region is #1 MyRustServer based?
You will find no region published by #1 MyRustServer. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 217.60.12.6:28015 is its address.
How reliable is #1 MyRustServer, and is it currently online?
#1 MyRustServer is offline at the moment, with the last sighting 11 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 16 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is #1 MyRustServer using?
The version on #1 MyRustServer is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does #1 MyRustServer reset its map?
To tell its rhythm we would need more of #1 MyRustServer's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 17 days 1 hours.
Server tags
Where does #1 MyRustServer appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include #1 MyRustServer are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on #1 MyRustServer?
The game's server browser picks up these #1 MyRustServer tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join #1 MyRustServer?
Enter client.connect 217.60.12.6:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.