Testing Purpose Server
Online 217.60.245.134:28055 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 121 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 57 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24 / 1000
Quick answers
From the figures on this page.
Player activity
How does Testing Purpose Server compare with other Rust servers in the rankings?
A seven-day player-hours count places Testing Purpose Server at #15,129: the top 68% of every ranked server.
How many players are on Testing Purpose Server right now?
At the moment 0 players are on Testing Purpose Server, which has 5 slots. The seven-day figures show an average of 0 players and a peak of 1.
Map and rules
Which settings and rules apply on Testing Purpose Server?
No gather rate appears in the name of Testing Purpose Server. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is disabled.
Operator and location
What is the location of Testing Purpose Server?
There is no region published for Testing Purpose Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 217.60.245.134:28055 is its address.
How reliable is Testing Purpose Server, and is it currently online?
Right now, Testing Purpose Server is online. 72% is the uptime for the last 7 full days, up for 121 of 168 hours. 20 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Testing Purpose Server using?
The version on Testing Purpose Server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does Testing Purpose Server wipe? What schedule does it follow?
There are too few of Testing Purpose Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 9 days 15 hours.
Server tags
Where does Testing Purpose Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Testing Purpose Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on Testing Purpose Server?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags Testing Purpose Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Testing Purpose Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 217.60.245.134:28055.