Rust Test
Online 217.77.1.118:25565 checked 7m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 3 Oct, 10:20 UTC 11:20 UK · 26d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 180 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 177 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 87 / 700
- RustSpain.com | EU Main 237 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 233 / 700
Quick answers
From the figures on this page.
Population
How does Rust Test compare with other Rust servers in the rankings?
A seven-day player-hours count places Rust Test at #15,344: the top 69% of every ranked server.
Is Rust Test busy at the moment?
At the moment 0 players are on Rust Test, which has 100 slots. The seven-day average for this server is 0 players.
Map and rules
What is the current map on Rust Test?
Generated by the game with seed 1321362921, the procedural map on Rust Test is size 3,000. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on Rust Test, and what settings does it run?
You will not find a gather rate in the name of Rust Test. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is disabled.
Server details
What location does Rust Test run from?
You will find no region published by Rust Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 217.77.1.118:25565.
How smoothly does Rust Test run?
The 48-hour average for server fps stands at 43, never dipping below 7. The world held as many as 49,684 entities: buildings, deployables and the rest. 1,799 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of Rust Test, and is it online?
Right now, Rust Test is online. About 3 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Rust Test operate?
The version on Rust Test is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on Rust Test when wipe day arrives?
0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does Rust Test reset its map?
There are too few of Rust Test's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 26 days 4 hours.
Tags and filters
Where does Rust Test appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Rust Test: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Rust Test?
Read off the game's server browser, the tags for Rust Test are: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Rust Test?
Enter client.connect 217.77.1.118:25565 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.