Homelab Rust
Offline 217.87.30.235:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 157 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 189 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 123 / 700
- RustSpain.com | EU Main 11 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 49 / 1000
Quick answers
From the figures on this page.
Population
How does Homelab Rust compare with other Rust servers in the rankings?
Over the past seven days, Homelab Rust has climbed to #15,990 for player hours, putting it in the top 71% of all ranked servers.
What is the current population on Homelab Rust?
The last sighting of Homelab Rust was 24 days 8 hours ago; it is offline right now.
Map and rules
What is the current map on Homelab Rust?
A procedural map, generated by the game, is what Homelab Rust runs.
What are the rules on Homelab Rust, and what settings does it run?
No gather rate appears in the name of Homelab Rust. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Homelab Rust run from?
There is no region published for Homelab Rust. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 217.87.30.235:28015.
What is the uptime of Homelab Rust, and is it online?
The current status for Homelab Rust is offline, last seen 24 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 3 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Homelab Rust operate?
Rust network protocol 2633 and build 165217 on Linux is what Homelab Rust runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does Homelab Rust reset its map?
To tell its rhythm we would need more of Homelab Rust's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 28 days 19 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Homelab Rust part of?
These Rust Wipe Tracker lists take Homelab Rust: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Homelab Rust?
The game's server browser picks up these Homelab Rust tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Homelab Rust?
Enter client.connect 217.87.30.235:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.