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Network live 11,610 servers online 35,756 players aboard 67 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

MORU RustServer s1

Online 220.158.16.162:28015 checked 11m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak 1
#5,860ranktop 26%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 06:24 UTC 07:24 UK · 25d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct, 22:48 UTC FW 23:48 UK · 26d ago
    Force wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 80 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 82 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 31 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 6 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 12 / 1000
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of MORU RustServer s1 against other Rust servers?

A seven-day player-hours count places MORU RustServer s1 at #5,860: the top 26% of every ranked server.

How many players are on MORU RustServer s1 right now?

The current count is 0 players on 50 slots for MORU RustServer s1. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 15:00 UTC, averaging 1 players.

Rules and settings

On what map does MORU RustServer s1 take place?

The game generates the procedural map on MORU RustServer s1 at size 4,500 with seed 19686. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.

Which settings and rules apply on MORU RustServer s1?

You will not find a gather rate in the name of MORU RustServer s1. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is MORU RustServer s1 based?

No region is published by MORU RustServer s1. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 220.158.16.162:28015 is its address.

What is the performance like on MORU RustServer s1?

The 48-hour average for server fps stands at 119, never dipping below 95. The world held as many as 88,804 entities: buildings, deployables and the rest. The highest memory reading was 3,709 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of MORU RustServer s1, and is it online?

MORU RustServer s1 is up and online at the moment. The uptime it reports puts its last restart at about 7 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does MORU RustServer s1 operate?

On Linux, MORU RustServer s1 runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on MORU RustServer s1?

2 players is the average peak across its recent wipes. On the latest wipe, 10 hours passed before the crowd peaked.

On what schedule does MORU RustServer s1 reset its map?

Its rhythm cannot yet be told: too few of MORU RustServer s1's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 25 days 23 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is MORU RustServer s1 part of?

The Rust Wipe Tracker lists that include MORU RustServer s1 are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on MORU RustServer s1?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags MORU RustServer s1 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join MORU RustServer s1?

Enter client.connect 220.158.16.162:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.