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Network live 11,669 servers online 53,688 players aboard 88 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Server chunta

Online 220.158.16.236:28015 checked 7m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 19d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,399ranktop 69%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 8 Oct, 11:22 UTC 12:22 UK · 19d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 157 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 130 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 184 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 111 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 8 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 45 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

Where does Rust Server chunta place among Rust servers?

Over the past seven days, Rust Server chunta has climbed to #15,399 for player hours, putting it in the top 69% of all ranked servers.

Is Rust Server chunta busy at the moment?

The current count is 0 players on 50 slots for Rust Server chunta. The seven-day average for this server is 0 players.

Map and rules

On what map does Rust Server chunta take place?

Size 3,000 and seed 703596067 define the procedural map Rust Server chunta runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on Rust Server chunta?

No gather rate appears in the name of Rust Server chunta. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In which region is Rust Server chunta based?

No region is published by Rust Server chunta. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 220.158.16.236:28015.

Does Rust Server chunta perform well?

Server fps over the last 48 hours averaged 195; the lowest was 145. Buildings, deployables and all the rest of the world pushed its entity count as high as 47,917. Memory use peaked at 3,900 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is Rust Server chunta, and is it currently online?

Right now, Rust Server chunta is online. Its reported uptime suggests a restart roughly 10 days 13 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does Rust Server chunta operate?

Rust network protocol 2633 and build 163207 on Linux is what Rust Server chunta runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on Rust Server chunta when wipe day arrives?

0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

How often does Rust Server chunta wipe, and at what times?

There are too few of Rust Server chunta's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 19 days 22 hours.

Tags and filters

Where does Rust Server chunta appear across the Rust Wipe Tracker lists and filters?

You will find Rust Server chunta on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Rust Server chunta?

Read off the game's server browser, the tags for Rust Server chunta are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163207 (Build): Build number: 163207; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join Rust Server chunta?

Enter client.connect 220.158.16.236:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs163207
Build Build number: 163207.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.