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Network live 11,650 servers online 43,642 players aboard 103 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Tomoshibi Test Server

Online 220.158.19.177:28015 checked 7m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 28d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 6d 15h · high confidence
0/ 10 players now 0% full
07-day averagepeak –
#15,264ranktop 69%
28d agolast wipeno schedule published
6d 15hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 15h.

The force wipe · high confidence
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 34d 15hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 15h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 19:15 UTC FW 20:15 UK · 28d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 18 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 131 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average 38 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average 7 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average 22 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 102 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does Tomoshibi Test Server compare with other Rust servers in the rankings?

A seven-day player-hours count places Tomoshibi Test Server at #15,264: the top 69% of every ranked server.

What is the current population on Tomoshibi Test Server?

At the moment 0 players are on Tomoshibi Test Server, which has 10 slots. For the last seven days the average player count was 0.

Rules and settings

On what map does Tomoshibi Test Server take place?

Generated by the game with seed 13825, the procedural map on Tomoshibi Test Server is size 4,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on Tomoshibi Test Server?

The name of Tomoshibi Test Server gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does Tomoshibi Test Server run from?

No region is published by Tomoshibi Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 220.158.19.177:28015 is its address.

Does Tomoshibi Test Server perform well?

The 48-hour average for server fps stands at 109, never dipping below 74. The world held as many as 119,395 entities: buildings, deployables and the rest. Memory use peaked at 4,085 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of Tomoshibi Test Server, and is it online?

Right now, Tomoshibi Test Server is online. The uptime it reports puts its last restart at about 8 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does Tomoshibi Test Server operate?

Rust network protocol 2635 and build 168909 on Linux is what Tomoshibi Test Server runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on Tomoshibi Test Server when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Tomoshibi Test Server wipe, and at what times?

The only wipe Tomoshibi Test Server takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 28 days 8 hours have passed since this world was made.

Tags and listings

Where does Tomoshibi Test Server appear in Rust Wipe Tracker lists and filters?

You will find Tomoshibi Test Server on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Tomoshibi Test Server?

gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Tomoshibi Test Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to Tomoshibi Test Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 220.158.19.177:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.