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Network live 11,690 servers online 63,224 players aboard 120 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Private

Online 220.158.20.49:28015 checked 11m ago

Tracking number · connect
Wipe progress · wiped 14d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ ? players now
07-day averagepeak –
#15,411ranktop 69%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 14 Oct, 05:48 UTC 06:48 UK · 14d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average 621 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 393 / 425
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average 40 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average 47 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average 153 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 95 / 125
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Private against other Rust servers?

A seven-day player-hours count places Private at #15,411: the top 69% of every ranked server.

Is Private busy at the moment?

At the moment 0 players are on Private. The seven-day average for this server is 0 players.

Map and rules

Which map is active on Private?

The game generates the procedural map on Private at size 5,000 with seed 50000. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on Private?

The name of Private gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of Private?

No region is published by Private. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 220.158.20.49:28015.

How smoothly does Private run?

Averaged over the last 48 hours, server fps was 77, with a low of 42. The world held as many as 138,899 entities: buildings, deployables and the rest. Memory use peaked at 5,090 MB. Players feel a rising entity count and low fps as lag.

Is Private up, and how good is its uptime?

Private is up and online at the moment. The uptime it reports puts its last restart at about 10 days 12 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Private operate?

The version on Private is Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on Private when wipe day arrives?

At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does Private reset its map?

Its rhythm cannot yet be told: too few of Private's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 14 days 5 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Private part of?

These Rust Wipe Tracker lists take Private: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Private?

Read off the game's server browser, the tags for Private are: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to Private?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 220.158.20.49:28015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players Slot count: 0.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.