Private
Online 220.158.20.49:28015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 14 Oct, 05:48 UTC 06:48 UK · 14d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 621 / 675
- Rustoria.co - EU East Long 393 / 425
- Rustoria.co - EU Main 40 / 250
- Rusty Moose |EU Main| 47 / 250
- Rustoria.co - EU East Medium 153 / 200
- Rustafied.com - EU Friday 95 / 125
Quick answers
From the figures on this page.
Population
What is the ranking of Private against other Rust servers?
A seven-day player-hours count places Private at #15,411: the top 69% of every ranked server.
Is Private busy at the moment?
At the moment 0 players are on Private. The seven-day average for this server is 0 players.
Map and rules
Which map is active on Private?
The game generates the procedural map on Private at size 5,000 with seed 50000. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on Private?
The name of Private gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Private?
No region is published by Private. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 220.158.20.49:28015.
How smoothly does Private run?
Averaged over the last 48 hours, server fps was 77, with a low of 42. The world held as many as 138,899 entities: buildings, deployables and the rest. Memory use peaked at 5,090 MB. Players feel a rising entity count and low fps as lag.
Is Private up, and how good is its uptime?
Private is up and online at the moment. The uptime it reports puts its last restart at about 10 days 12 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Private operate?
The version on Private is Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on Private when wipe day arrives?
At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does Private reset its map?
Its rhythm cannot yet be told: too few of Private's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 14 days 5 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Private part of?
These Rust Wipe Tracker lists take Private: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Private?
Read off the game's server browser, the tags for Private are: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Private?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 220.158.20.49:28015.