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Network live 11,700 servers online 38,808 players aboard 91 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

MARs JP

Online 220.158.22.122:28015 checked 12m ago

Tracking number · connect
Wipe progress · wiped 18d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 55 players now 0% full
07-day averagepeak 2
#10,755ranktop 48%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

025507510003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.5 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sun 11 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 11 Oct, 00:54 UTC 01:54 UK · 18d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep, 12:15 UTC 13:15 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    13.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - SEA MainEA · groups of 16+ · weekly · 183 on average 13 / 200
  2. Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average 9 / 550
  3. Rustoria.co - SEA LongEA · groups of 12+ · monthly · 107 on average 6 / 200
  4. Rustafied.com - SEA MainEA · groups of 16+ · weekly · 88 on average 5 / 100
  5. Rustoria.co - SEA Medium | JUST WIPED 29.10EA · no group limit · 65 on average 80 / 100
  6. Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 52 on average 4 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does MARs JP compare with other Rust servers in the rankings?

Over the past seven days, MARs JP has climbed to #10,755 for player hours, putting it in the top 48% of all ranked servers.

What is the current population on MARs JP?

Checking now: 0 players on 55 slots at MARs JP. Averaged over the past week: 0 players, peaking at 2.

Map and rules

On what map does MARs JP take place?

Size 4,500 and seed 19686 define the procedural map MARs JP runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for MARs JP?

No gather rate appears in the name of MARs JP. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

Server details

In which region is MARs JP based?

Its name points to Asia, while MARs JP publishes no region tag. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 220.158.22.122:28015 is its address.

What is the performance like on MARs JP?

The 48-hour average for server fps stands at 67, never dipping below 46. Buildings, deployables and all the rest of the world pushed its entity count as high as 122,999. 4,071 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is MARs JP, and is it currently online?

Right now, MARs JP is online. The uptime it reports puts its last restart at about 3 days 15 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 26 September 2026.

On what Rust version does MARs JP operate?

On Linux, MARs JP runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on MARs JP when wipe day arrives?

2 players is the average peak across its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 2.

When does MARs JP wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of MARs JP's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 18 days 1 hours.

Tags and listings

Where does MARs JP appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take MARs JP: Rust community servers, unmodded. On the server list, apply Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on MARs JP?

Read off the game's server browser, the tags for MARs JP are: gmrust (Game mode): Standard Rust survival is the game mode here; mp55 (Max players): Slot count: 55; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join MARs JP?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 220.158.22.122:28015.

Server tags

what each one means

Published as mp55,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp55
Max players Slot count: 55.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.