test88995
Offline 221.165.128.128:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 47 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 94 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 38 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 90 / 700
- RustSpain.com | EU Main 327 / 350
Quick answers
From the figures on this page.
Population
Where does test88995 place among Rust servers?
A seven-day player-hours count places test88995 at #13,384: the top 61% of every ranked server.
How many players are on test88995 right now?
At the moment test88995 is offline, having last been seen 17 days 9 hours ago.
Server rules
What is the current map on test88995?
Generated by the game with seed 897176852, the procedural map on test88995 is size 4,000. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on test88995?
The name of test88995 gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of test88995?
You will find no region published by test88995. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 221.165.128.128:28015.
What is the uptime of test88995, and is it online?
Offline for now: test88995 was last seen 17 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 12 October 2026.
What Rust version is test88995 using?
Rust network protocol 2634 and build 166586 on Windows is what test88995 runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does test88995 reset its map?
Its rhythm cannot yet be told: too few of test88995's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 27 days 10 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is test88995 part of?
You will find test88995 on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on test88995?
Read off the game's server browser, the tags for test88995 are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join test88995?
Enter client.connect 221.165.128.128:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.