TestServer
Offline 221.227.64.112:10241 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, and #584 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Geležinis Miškas 1 / 99
- #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 3 / 80
- [RU] Кубань PVP [Solo/Duo/Trio/Quad] 0 / 60
- Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP 16 / 50
- LusoTuga Prime | EU | Vanilla | Biweekly 1 / 100
- [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly 1 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of TestServer against other Rust servers?
A seven-day player-hours count places TestServer at #13,590: the top 62% of every ranked server. Ranked against other quad servers, it comes in at #584.
How many players are on TestServer right now?
The last sighting of TestServer was 18 days 7 hours ago; it is offline right now.
Rules and settings
What settings and rules should you know for TestServer?
The name of TestServer gives no gather rate. The cap on a group is 4 players (quad). survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of TestServer?
There is no region published for TestServer. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 221.227.64.112:10241 is its address.
What is the uptime of TestServer, and is it online?
The current status for TestServer is offline, last seen 18 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.
On what Rust version does TestServer operate?
On Windows, TestServer runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does TestServer reset its map?
To tell its rhythm we would need more of TestServer's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 27 days 18 hours.
Server tags
Where does TestServer appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TestServer: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the tags on TestServer?
The game's server browser picks up these TestServer tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to TestServer?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 221.227.64.112:10241.