rustyonmars-test
Offline 222.154.252.119:28018 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 127 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 195 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 74 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 222 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Player count
How does rustyonmars-test compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits rustyonmars-test, at #15,193 on hours played over seven days.
What is the current population on rustyonmars-test?
The last sighting of rustyonmars-test was 12 days 11 hours ago; it is offline right now.
Map and rules
Which map is active on rustyonmars-test?
A procedural map, generated by the game, is what rustyonmars-test runs.
What settings and rules should you know for rustyonmars-test?
You will not find a gather rate in the name of rustyonmars-test. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In which region is rustyonmars-test based?
You will find no region published by rustyonmars-test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 222.154.252.119:28018 is its address.
How reliable is rustyonmars-test, and is it currently online?
Offline for now: rustyonmars-test was last seen 12 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 17 October 2026.
What Rust version is rustyonmars-test using?
Rust network protocol 2634 and build 167781 on Linux is what rustyonmars-test runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does rustyonmars-test reset its map?
There are too few of rustyonmars-test's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 12 days 11 hours.
Server tags
Where does rustyonmars-test appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take rustyonmars-test: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on rustyonmars-test?
The game's server browser picks up these rustyonmars-test tags: gmvanilla (Game mode): Vanilla survival gameplay; mp8 (Max players): It holds 8 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to rustyonmars-test?
Enter client.connect 222.154.252.119:28018 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.