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Network live 11,756 servers online 64,636 players aboard 196 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RnC 2 | Experimental

Online EA 23.106.54.134:28025 checked 9m ago

biweekly wipes moddedoxidepve
Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 7h
0/ 30 players now 0% full
07-day averagepeak 1
#11,462ranktop 52% · #451 in EA
15d agolast wipebiweekly schedule
7d 7hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 52% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 7h.

The force wipe

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 7h
    Next wipe expected · the force wipe
  2. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average 90 / 200
  2. [JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 8 on average 6 / 65
  3. JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイドEA · groups of 1000+ · 1x · biweekly · 7 on average 5 / 123
  4. [喜相逢] PVE丨仿官原倍丨萌新养老EA · groups of 12+ · biweekly · 5 on average 3 / 100
  5. [PVE][JP] そば鯖 Raidable Bases 初心者大歓迎EA · groups of 16+ · biweekly · 4 on average 1 / 50
  6. 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老EA · groups of 8+ · biweekly · 3 on average 6 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does RnC 2 | Experimental place among Rust servers?

Ranked #11,462 on player hours over the last seven days, RnC 2 | Experimental is #451 in Asia and in the top 52% of all ranked servers.

Is RnC 2 | Experimental busy at the moment?

At the moment 0 players are on RnC 2 | Experimental, which has 30 slots. The seven-day figures show an average of 0 players and a peak of 1.

Map and rules

What is the current map on RnC 2 | Experimental?

Size 3,500 and seed 6480561 define the procedural map RnC 2 | Experimental runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on RnC 2 | Experimental, and what settings does it run?

You will not find a gather rate in the name of RnC 2 | Experimental. 10 players is the most a group can hold. It runs roleplay, jobs, towns and rules for roleplay. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of RnC 2 | Experimental?

With its EA tag, RnC 2 | Experimental places itself in Asia. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 23.106.54.134:28025.

How smoothly does RnC 2 | Experimental run?

Averaged over the last 48 hours, server fps was 107, with a low of 11. The world held as many as 69,442 entities: buildings, deployables and the rest. 1,926 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is RnC 2 | Experimental, and is it currently online?

RnC 2 | Experimental is up and online at the moment. The uptime it reports puts its last restart at about 1 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does RnC 2 | Experimental operate?

The version on RnC 2 | Experimental is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How often does RnC 2 | Experimental wipe, and at what times?

The estimate for RnC 2 | Experimental's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 15 days 22 hours have passed since this world was made. In its tags it posts a wipe every two weeks.

Tags and filters

On Rust Wipe Tracker, which lists and filters is RnC 2 | Experimental part of?

The Rust Wipe Tracker lists that include RnC 2 | Experimental are: Modded Rust servers, Best Rust PvE servers and Roleplay Rust servers and their wipes. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What is the meaning of the server tags on RnC 2 | Experimental?

Read off the game's server browser, the tags for RnC 2 | Experimental are: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slot count: 30; ts10 (Group limit): Team size caps at 10; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): A server for roleplay; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EA (East Asia): The server browser files it under East Asia. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to RnC 2 | Experimental?

Enter client.connect 23.106.54.134:28025 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/hTzDrZTVab.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^b,^r,EA,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players Slot count: 30.
ts10
Group limit Team size caps at 10.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.