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Network live 11,887 servers online 99,467 players aboard 406 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Offline 23.109.125.248:28015 checked 1d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 125 players now 0% full
07-day averagepeak 1
#10,146ranktop 45%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123418:0019:0020:0021:0022:0023:00

Hourly average and peak, UTC.

Server performance

05010015020018:0019:0020:0021:0022:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 23 Oct, 18:56 UTC 19:56 UK · 5d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 162 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 128 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 191 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 96 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average 234 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 349 / 350
Help desk

Quick answers

From the figures on this page.

Player count

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

In the top 45% of all ranked servers sits A Shockbyte Rust Server, at #10,146 on hours played over seven days.

What is the current population on A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 42 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1.

Rules and settings

Which map is active on A Shockbyte Rust Server?

Size 4,300 and seed 214722662 define the procedural map A Shockbyte Rust Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on A Shockbyte Rust Server, and what settings does it run?

No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What location does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 23.109.125.248:28015.

What is the performance like on A Shockbyte Rust Server?

The 48-hour average for server fps stands at 99, never dipping below 37. The world held as many as 128,455 entities: buildings, deployables and the rest. 5,436 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of A Shockbyte Rust Server, and is it online?

The current status for A Shockbyte Rust Server is offline, last seen 42 hours ago. Its reported uptime suggests a restart roughly 20 hours ago. 63% is the uptime for the last 7 full days, up for 106 of 168 hours. 20 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does A Shockbyte Rust Server operate?

The version on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on A Shockbyte Rust Server when wipe day arrives?

1 players is the average peak across its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.

How often does A Shockbyte Rust Server wipe, and at what times?

Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 5 days 22 hours.

Server tags

Where does A Shockbyte Rust Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take A Shockbyte Rust Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): The server has 125 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join A Shockbyte Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 23.109.125.248:28015.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players The server has 125 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.