NTC
Online 23.109.125.2:28015 checked 6m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 710 / 750
- Rustoria.co - EU Main 58 / 250
- Rusty Moose |EU Main| 99 / 250
- Rustoria.co - EU East Long 403 / 450
- Rustoria.co - EU East Medium 217 / 250
- Rustafied.com - EU Friday 181 / 250
Quick answers
From the figures on this page.
Population
What is the ranking of NTC against other Rust servers?
A seven-day player-hours count places NTC at #15,400: the top 69% of every ranked server.
Is NTC busy at the moment?
The current count is 0 players on 75 slots for NTC. Averaged over the past week: 0 players.
Map and rules
What is the current map on NTC?
Size 3,000 and seed 50000 define the procedural map NTC runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for NTC?
No gather rate appears in the name of NTC. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is NTC based?
No region is published by NTC. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 23.109.125.2:28015.
Does NTC perform well?
Averaged over the last 48 hours, server fps was 216, with a low of 193. The world held as many as 48,605 entities: buildings, deployables and the rest. The highest memory reading was 3,533 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is NTC up, and how good is its uptime?
NTC is up and online at the moment. Its reported uptime suggests a restart roughly 5 days 7 hours ago. It was up 96 of 96 hours over the last 4 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 22 October 2026.
What Rust version is NTC using?
On Linux, NTC runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does NTC wipe? What schedule does it follow?
To tell its rhythm we would need more of NTC's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 23 days 15 hours.
Tags and filters
Where does NTC appear in Rust Wipe Tracker lists and filters?
You will find NTC on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on NTC?
The game's server browser picks up these NTC tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp75 (Max players): The server has 75 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join NTC?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 23.109.125.2:28015.