RedTeam
Offline 23.109.4.232:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 713 / 750
- Rustoria.co - EU Main 57 / 250
- Rusty Moose |EU Main| 101 / 250
- Rustoria.co - EU East Long 409 / 450
- Rustoria.co - EU East Medium 212 / 250
- Rustafied.com - EU Friday 176 / 250
Quick answers
From the figures on this page.
Population
What is the ranking of RedTeam against other Rust servers?
In the top 68% of all ranked servers sits RedTeam, at #15,498 on hours played over seven days.
How many players are on RedTeam right now?
At the moment RedTeam is offline, having last been seen 34 days 23 hours ago.
Server rules
On what map does RedTeam take place?
Generated by the game with seed 50000, the procedural map on RedTeam is size 4,500. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for RedTeam?
No gather rate appears in the name of RedTeam. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does RedTeam run from?
You will find no region published by RedTeam. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 23.109.4.232:28015.
Is RedTeam up, and how good is its uptime?
Offline for now: RedTeam was last seen 34 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 22 September 2026.
On what Rust version does RedTeam operate?
On Linux, RedTeam runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does RedTeam wipe? What schedule does it follow?
To tell its rhythm we would need more of RedTeam's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 39 days have passed since this world was made.
Tags and listings
Where does RedTeam appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RedTeam: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on RedTeam?
The game's server browser picks up these RedTeam tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; sc1 (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join RedTeam?
Enter client.connect 23.109.4.232:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.