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Network live 11,844 servers online 83,167 players aboard 280 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Dire Wolves | We die the most!

Offline 23.17.244.242:28015 checked 8d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 15 players now 0% full
07-day averagepeak –
#15,399ranktop 69%
27d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 174 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average 143 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 78 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 62 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average 241 / 700
Help desk

Quick answers

From the figures on this page.

Population

Where does Dire Wolves | We die the most! place among Rust servers?

A seven-day player-hours count places Dire Wolves | We die the most! at #15,399: the top 69% of every ranked server.

How many players are on Dire Wolves | We die the most! right now?

At the moment Dire Wolves | We die the most! is offline, having last been seen 8 days 4 hours ago.

Rules and settings

Which map is active on Dire Wolves | We die the most!?

The map on Dire Wolves | We die the most! is procedural, produced by the game.

What settings and rules should you know for Dire Wolves | We die the most!?

You will not find a gather rate in the name of Dire Wolves | We die the most!. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does Dire Wolves | We die the most! run from?

No region is published by Dire Wolves | We die the most!. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 23.17.244.242:28015.

What is the uptime of Dire Wolves | We die the most!, and is it online?

Offline for now: Dire Wolves | We die the most! was last seen 8 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 14 October 2026.

On what Rust version does Dire Wolves | We die the most! operate?

Rust network protocol 2634 and build 167584 on Windows is what Dire Wolves | We die the most! runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

On what schedule does Dire Wolves | We die the most! reset its map?

Its rhythm cannot yet be told: too few of Dire Wolves | We die the most!'s wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 27 days 19 hours.

Tags and listings

Where does Dire Wolves | We die the most! appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Dire Wolves | We die the most!: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the server tags on Dire Wolves | We die the most!?

gmrust (Game mode): Standard Rust survival is the game mode here; mp15 (Max players): The server has 15 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon are the tags Dire Wolves | We die the most! publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join Dire Wolves | We die the most!?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 23.17.244.242:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp15
Max players The server has 15 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Join only if your game runs protocol 2634.
cs167584
Build It runs game build 167584.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.